Rocketman Raymaker
Registered User
Join date: 4 Feb 2007
Posts: 530
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06-26-2007 01:39
hi there,
Im looking at buying a rezz box and there are several to choose from over at SLexchange and apparently a free one in world somewhere. For those that dont know a rezz box allows you to put more objects on your land by keeping them in a temporary state.
My problem is im not sure which one to pick because there any many contrasting reviews at SLexchange and also a someone stated that the free one is just as good.
So which one is the best and if it is the free one where in world can i find it?
Also does these rezz boxes work on objects that require permissions such as vendors or gaming machines? or only on static objects such as walls?
Also someone said that when the sim reaches the prim limit they no longer work, is this true?
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Warda Kawabata
Amityville Horror
Join date: 4 Nov 2005
Posts: 1,300
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06-26-2007 01:55
I recomend using none of them, unless you own the sim.
Rezzbox scripts use the temp rez functionality. repeatedly. This hits server resources. Hard. This will mean that the sim they are in will suffer excessive script lag, which won't lead to a pleasant experience. Especially if all your neighbours had the same idea to increase their effective number of prims.
Really, using temp-rez to make a kind of permanently rezzed object is almost a form of griefing against the sim.
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Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
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06-26-2007 04:27
I AR when i see one
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Xplorer Cannoli
Cache Cleaner
Join date: 18 Sep 2005
Posts: 1,131
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06-26-2007 04:38
From: Kyrah Abattoir I AR when i see one maybe its petty AR's that cause the legitimate AR's to be unanswered by LL for weeks.
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Katier Reitveld
M2 News Manager
Join date: 13 Sep 2005
Posts: 412
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06-26-2007 06:33
From: Xplorer Cannoli maybe its petty AR's that cause the legitimate AR's to be unanswered by LL for weeks. Not sure it is totally petty, ok one on it's own ought not to effect a sim too much.. but if your running a business and there are several on the sim I can imagine the load would make your business suffer due to server load. Not the most serious offence I agree but not petty.
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
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06-26-2007 06:52
Rezzers can inpact a sim. So can AO's, avatar radars, vendors, etc, etc, etc.
Like anythign else in SL, rezzers are no more hazordous than the person using them. Put them in the hands of the uninformed, or malicious, and they can cause sim degragation as doom-heralded above.
Use the responsibly and they are no more/less probmatic than any other script in SL.
Things to concider: 1) The complexity of the build being rezzed. Rezzing scripted objects is very complex, as is certain builds (toruses for one). This varies from build to buidl, however. A very complext object may not generate any lag at all while a seemingly simple object may lag the sim badly.
2) Number of rezzers. If you use them, remember, you can "take" more than one object at a time and it inventories as one object. Set out a furnature suite, for example, and take the couch, chair, table all at once (after they are set how you want) and then place that one grouped object into a single rezzer. Rezzing is an action, the less you use, the lower the overall usage on the server.
3) CTRL+ALT+SHIFT+1 Know it. Use it. Understand sim FPS, Time Dialation, script times, active scripts, etc, etc BEFORE you even think about buying/making a rezzer. Do NOT rely on scripted scanners to give you this information.
4) Talk to your neighbors in your sim. This is a big one. Some misinformed persons file false ARs agaisnt rezzers on sight. Talk with your neighbors and discuss what you have planned and ask them to report any lag or spikes to you. You may have to adjust and replace/redesign a few times to get things stable. Being conciderate of your neighbors in the begining can save you a mass of headaches later on.
5) TempOnRez prims are not infinate. LL has allowed them, but has a complex equation in place to limit them to prevent abuse. Simplified (by the last information I recieved from LL), you can use up to 50% of you prim allotment as ToR prims, to a max of 500 ToR prims. (This information is based off of outdated data. Due to the changing nature of SL, this number can change without notice. Up or down.)
6) ToR prims are "holograms" for all intense purposes. Making solid structures from them just won't work. You'll wind up falling through the floor or such. Using them for objects with sit-poses is futile as well. You will be standing on every re-rez.
All in all, be responsible. I recommend that with every script/build. I wish some stores did that and watched how laggy their vendors made the area, or maybe casinos and clubs would be advised to do the same *smirks* Rezzers gained a bad rep from people using them that either did no know about the effects, or didn't care, or wanted to use those ill effects to harrass others.
As to where to buy them? They are all over, but the one I am familiar with is sold at aubreTEC. Many options there including how often something is rezzed. Timed or just by touch.
~Jessy
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Xplorer Cannoli
Cache Cleaner
Join date: 18 Sep 2005
Posts: 1,131
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06-26-2007 10:59
Good Points!
Thank you Jessica for that well done, lengthy explanation.
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Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
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06-26-2007 11:03
my ex neighbour was rezzing +400prim furniture per box, we had 3 in our region and 3 right over the bordering region and 6 empty spots wich would get 1 aswell safe to say we lagged like crap and as we were on great terms with her, she removed it 
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Mortus Allen
Registered User
Join date: 28 Apr 2007
Posts: 528
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06-26-2007 11:55
So basicly if they are used in moderation they can be alright? I have possibly two applications on my land that I may use them for. One being a 75 Prim static MadCat that I would likely toggle on and off when I feel like displaying it. Would using a rezzer on this cause more sim lag then the prim savings would be worth? I also have a 24+ prim Chocobo pen that I could use this on and would be on all the time, would this be worth it and would a simple door script cause excessive lag if used in the rezzer or would it be better to keep the door out as a stand alone item? That being sead, is there also a rezzer that is better made (More robust and yet less laggy.) than others?
I guess this would be the ultimate deciding factor between using a rezzer for static or minimum interaction structures, or leaving them be and working around the prim impact of these builds.
Also is there anyway I could go around my property and see how much lag currently running scripts are causing collectivly and individually? IE see how much Sim lag I am currently causing then find out what script or scripts are causing the most lag in an effort to optimize them?
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