llOwnerSay speech patterns changed after restart?
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Hg Beeks
llGetElement(80);
Join date: 13 Apr 2006
Posts: 134
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06-28-2007 17:18
After the rolling restart this morning, I found that all items sending an llOwnerSay now use a completely different color (It was set to an unreadable purple when I logged in), and the format is different from normal text. It wouldn't bug me quite so much if it was, well... Grammatically correct. "Object say, Hello Avatar" If this isn't something caused by the server, are there any ideas on how to change it back?
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Matthew Dowd
Registered User
Join date: 30 Jan 2007
Posts: 1,046
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06-28-2007 17:34
It was a good idea introduce from an OpenSource contribution spoilt by a poor choice of colour by the contribution, and some poor coding on behalf of LL to introduce the server side aspect (which is where the poor grammar comes from). See https://jira.secondlife.com/browse/SVC-371 and related links Matthew
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Hg Beeks
llGetElement(80);
Join date: 13 Apr 2006
Posts: 134
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06-28-2007 17:43
Okay, so it is something on their side. At least it's just an eyesore, not something that makes creation impossible.
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Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
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06-28-2007 17:59
go to prefs and communication and change the color
had me wondering why it wasn`t green anymore for a few moments till seeing the new option
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Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
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06-28-2007 18:15
I actually like it and the nice new pop up that asks if you want to give something money withdrawing perms. The caution sign was a nice touch, too  I'm not sure about the purple, but if it's changeable, that's what I'll be doing. At least it's noticeable.
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DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
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06-28-2007 18:55
I like the idea of an alternate color for llOwnerSay(). For scripts that aren't viewable, it's nice to know whether or not the scripted chat is spamming everyone or just me, without having to ask if others can see it first.
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Atashi Toshihiko
Frequently Befuddled
Join date: 7 Dec 2006
Posts: 1,423
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06-28-2007 19:01
I'm also happy with the concept, but the execution has been...less than pleasant. The colour is easy enough to fix - and I fixed it right away to something a lot less jarring. As for the grammar...oh why couldn't they come up with better grammar? From: someone Object say, Hello Avatar! I suppose they needed different grammar so that the client would know to use the different colour, but they could have picked something that wasn't so atrocious. How about: From: someone From Object: Hello Avatar! -Atashi
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Hg Beeks
llGetElement(80);
Join date: 13 Apr 2006
Posts: 134
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06-29-2007 04:36
From: Atashi Toshihiko I'm also happy with the concept, but the execution has been...less than pleasant.
The colour is easy enough to fix - and I fixed it right away to something a lot less jarring. As for the grammar...oh why couldn't they come up with better grammar?
I suppose they needed different grammar so that the client would know to use the different colour, but they could have picked something that wasn't so atrocious.
How about:
-Atashi I doubt that was the reason the message was changed. After all, normal object says and agent objects says are the same syntax, and they have a different color. ;3 My guess is that the open source code used wasn't looked at closely enough before being implemented, and may have been translated from another language by the original open source donator.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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06-29-2007 04:41
From: Hg Beeks My guess is that the open source code used wasn't looked at closely enough before being implemented That's a comforting thought... Wonder how long it'll take for the first open-source contributed exploit.
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Atashi Toshihiko
Frequently Befuddled
Join date: 7 Dec 2006
Posts: 1,423
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06-29-2007 04:53
From: Hg Beeks I doubt that was the reason the message was changed. After all, normal object says and agent objects says are the same syntax, and they have a different color. ;3 My guess is that the open source code used wasn't looked at closely enough before being implemented, and may have been translated from another language by the original open source donator. I'm not so sure about this. The colour change to llOwnerSay required updates on both Server and Client. FWIW I downloaded and ran the 1.17.2 client the night before the rolling restarts and noticed that the OwnerSay was not in the new colour (and didn't have the crappy grammar). Then yesterday after the rolling restart was finished, the poor grammar came with the new colour. I would suggest that the 'cheapest' way to implement this feature was exactly by changing the syntax of the object speaking. There's probably something already encoded in the 'chat' packet that identifies if the speach is coming from an Avatar or an Object (or System messages) hence the original chat colour options. Rather than change the whole chat system to add another flag, it would be easier to just modify what was said. The viewer then watches for the bad grammar coming from an object, and knows to use a different colour. -Atashi
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AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
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06-29-2007 05:05
From: Atashi Toshihiko I'm also happy with the concept, but the execution has been...less than pleasant. The colour is easy enough to fix - and I fixed it right away to something a lot less jarring. As for the grammar...oh why couldn't they come up with better grammar? I suppose they needed different grammar so that the client would know to use the different colour, but they could have picked something that wasn't so atrocious. How about: -Atashi I prefer Object SayS: Hello Avatar
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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06-29-2007 05:14
From: Atashi Toshihiko The viewer then watches for the bad grammar coming from an object, and knows to use a different colour. There are different kinds of "chat types". The new feature request was to split llOwnerSay messages into a new type of their own at the sim and then colour it differently in the viewer. The new message type was added in the text colouring part of the viewer with 1.17.1 and the actual split happened with the rolling update yesterday. The oversight is that noone thought to remember to add the new chat type to the text formatting section of the viewer. "say, " is a fall through for any unknown message type which outputs a warning as well, but I guess seems noone actually tested it to see the warning.
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Dina Vanalten
Registered User
Join date: 24 Dec 2006
Posts: 268
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06-29-2007 06:10
From: Alicia Sautereau go to prefs and communication and change the color
had me wondering why it wasn`t green anymore for a few moments till seeing the new option That's really stupid. Now I have to explain to 100's of buyers how to fix being able to read the messages from my products. It was a good idea which has been very badly implemented. - D
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Darien Caldwell
Registered User
Join date: 12 Oct 2006
Posts: 3,127
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06-29-2007 15:33
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