Aislinn Jewell
Virtually You Hope Center
Join date: 18 Feb 2007
Posts: 119
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04-09-2007 15:09
Hello, I need a bit of help learning about how far sound travels.
I bought a piano that plays music when you sit down. Only the music can't be heard unless you are zoomed into the piano. I would like it if those who are sitting acoss the room, could hear the music.
Is it speakers next to the piano I need? If so how do I go about doing this?
Thanks for the help!
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Aislinn Jewell Virtually You! Center for Health, Healing & HOPE! & Christian Connection of SL Yahoo Group [email=virtually_you@yahoo.com]virtually_you@yahoo.com[/email]
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MenuBar Memorial
WaterMoon Artist
Join date: 20 Nov 2005
Posts: 214
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Audio in Prefs
04-09-2007 15:25
In your SL Preferences, click the Audio tab and there is a slider called Audio Falloff (or something like that, not in game right now so this is from bad memory). Pull that slider to the left - the more to the left the further away you will hear sounds. Go too far though and you'll hear people type a mile away. haha.
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Sweet Primrose
Selectively Vacuous
Join date: 30 Nov 2006
Posts: 375
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04-09-2007 16:41
Wouldn't that only change her own setting? Is there a way to amplify the piano sound without requiring all her guests to change their own personal settings? I'd like to know also.
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Dnel DaSilva
Master Xessorizer
Join date: 22 May 2005
Posts: 781
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04-09-2007 16:41
How loud a sound is emitted by a script is controlled by a variable in the function llPlaySound. It could simply be that the piano is scripted to play softly. This may or may not be able to be adjusted, depending on your ability to modify the piano or any configuration options it has.
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Aislinn Jewell
Virtually You Hope Center
Join date: 18 Feb 2007
Posts: 119
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04-10-2007 05:52
WELL, I played with the falloff and my audio, and I could hear the piano very well, But also the seagulls, waves and the crow on the other side of the island....lol
And I thought, I'm going to have to put up a sign on the piano to tell people who are sitting in the back of the room, to adjust thier sounds....... don't like that idea. So tell me, all the speakers that are for sale........are jus for looks? They don't do what speakers really do-Make it louder? So now what? I can't modify the piano, should I contact the owner and ask them to make the sound louder???
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Aislinn Jewell Virtually You! Center for Health, Healing & HOPE! & Christian Connection of SL Yahoo Group [email=virtually_you@yahoo.com]virtually_you@yahoo.com[/email]
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Vlad Bjornson
Virtual Gardener
Join date: 11 Nov 2005
Posts: 650
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04-10-2007 08:34
Contacting the piano's creator is probably your best bet.
Unless the Script in the piano is modify enabled you won't be able to go in and try to change it yourself. There is no way to control the sound coming from an object, except through scripting.
If there were a set of Speakers that you could use to make something louder - the speakers would need to be specifically created to work with the other object that is making the sounds.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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04-10-2007 09:09
As far as I can tell, the various speakers that are sold inside SL are just for looks. Never saw any when I was shopping for multimedia gear for a client recently that were stating they actually did anything to change audio.
Technically an objct in SL can be a sound source. But I am less sure how you would set up a sound relay, so the sound detected at one source is repeated at another. I'm afraid you'd get a nasty reverb effect if two scripted sound sources failed to stay in lock-step with each other.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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