Thorleif Voskhod
Registered User
Join date: 25 Nov 2006
Posts: 2
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11-25-2006 20:13
hey everyone, first post, but need some help. I've been bulding a fairly simple object and all of a sudden, any prims i ad wont stay in place. i'll get them there but they just jump around afterwards, change shape, etc. Any idea what this is? opefully its just lag, which seems to be worse the last few days. anyway, any help would be great
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Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
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11-25-2006 20:48
It's totally lag related at this point.
Tonight has been hell setting up my new store and shopping for land.
(I'm stuck with a almost a year on premium, might as well take up my free 512m)
It's just the servers losing the location of where you moved it to and lagging out to the last place.
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RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
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11-25-2006 22:09
May be lag related, but it happens when packet loss is at or near 0%, and server numbers look healthy, too.
So, not typical lag, apparently.
More likely just server issues more generally.
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Thorleif Voskhod
Registered User
Join date: 25 Nov 2006
Posts: 2
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11-25-2006 23:29
hooray! at least its not my brand new computer, so that a releif, but i would like to get my kirk captain chair done.
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Seola Sassoon
NCD owner
Join date: 13 Dec 2005
Posts: 1,036
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11-25-2006 23:57
From: RobbyRacoon Olmstead May be lag related, but it happens when packet loss is at or near 0%, and server numbers look healthy, too.
So, not typical lag, apparently.
More likely just server issues more generally. Well, lag related was the short response rather than explaining the rest of it all. As for tonight though, it has been lag related, packet loss etc.
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Cottonteil Muromachi
Abominable
Join date: 2 Mar 2005
Posts: 1,071
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11-26-2006 00:14
You don't need packet loss to cause prims to go rubbery. The ping to the server is more important sometimes. Hit ctrl-shift-1 to find out what your ping is. Anything beyond 200ms will see noticeable rubberiness.
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Lightwave Valkyrie
Registered User
Join date: 30 Jan 2004
Posts: 666
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11-26-2006 00:29
From: Thorleif Voskhod i would like to get my kirk captain chair done. cool i made one its in kaili search for lightwaves videos or anime videos if you woulod like to see it  p.s. i gave up on building anything untill lindend fix this, or ill end up breaking my mouse or keyboard... but i did work on an SLSUX! tshirt hehe  -LW
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Dr Tardis
Registered User
Join date: 3 Nov 2005
Posts: 426
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11-26-2006 22:15
The problem is simple: the server isn't getting the last position update from the client. Even if there's very little "lag", packet loss, or whatever.. the server isn't receiving and processing the packet, or it's getting packets out of order. Your client coudl also be receiving packets out of order - which would make the prim appear to be some place it isn't. Hopefully, LL will work on the protocol to make it a little more robust in the future (like using ACK's and re-sending messages if an ACK is not received, and using timestamps on packets so that out of order packets are discarded). Maybe some of those things are already there, I don't know... but if they're there, they're not working. Either way, when the data flow gets disrupted, by a lost or misordered packet, you get rubberbanding. Even if your packet loss indicator is bottomed out, you still may be losing packets and never realize it.
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Don't make me get all Dr Tardis on you. -- Conan Godwin
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