Wearing more than one thing at one place?
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Zanth Kyrgyz
Registered User
Join date: 24 Oct 2006
Posts: 2
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10-27-2006 01:31
Hi, Just wondering. Is there a way to wear two things on one place? The reason I'm asking this is that I wanted to get the Wrist Screen and Keyboard from SLBoutique, but I'm not sure if it'll work for me, seeing as how my avatar already has an object for its left forearm. Any way to work around this? Thanks
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
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10-27-2006 04:22
There are Feature Proposals requesting more attach points, but none have been responded to to date. For your instance, I would attach the one to the lower forearm as set and then use the "Attach To" option by R-Clicking the item in your inventory and selecting "Hand". Use a posing stand to stabilise your avatar (IM me for a free one if you don't have any), and edit the position to where you want it. This may require using Ctrl+Alt+T to highlight transparents as most type-overriders are not visible unless typing. Note: As both of these items override the same animation (typing), they may conflict, or one may just overrider the other. I would suggest changing the attach point and testing before you edit the position. That way you can always change the attach point back and switch between the two on your forearm as desired. ~Jessy
_____________________
When your friend does somethign stupid: From: Aldo Stern Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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Clarification, Please.
10-27-2006 09:10
Jessy, I had an entirely different take on this. I understood "Wrist Screen and Keyboard" to be one item, available from SLBoutique, an an unspecified item already in Zanth`s inventory to be a second item, with both wanting to occupy the same attach point. You, on the other hand, appear to see "Wrist Screen" and "Keyboard" [or "Wrist Screen" and "Wrist Keyboard"] as two seperate objects, both available from SLBoutique. If I am correct, there is no reason to assume that the second item is any form of animation overrider [though it still may be, anyway]. Zanth, which of is is correct?
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Stephanie Abernathy
Susan Ivanova Wannabe
Join date: 8 May 2006
Posts: 352
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10-27-2006 09:54
Zanth,
Jessica is right.
Let's say that you have 2 objects that you want to wear: [1] Object #1 which is already attached to your forearm, and [2] Object #2 which you want to buy. What the objects are, does not matter (braclet, AO, weapon, wrist watch.... doesn't matter). Both attach to the same attachment point by default.
Simply right click the one that you want to add, select "attach to" and select a different attachment point. Jessica's suggestion of the "hand" attachment point is best because there will be very few things that cause your hand to move, while there will be far more things that cause your arm to bend (why you shouldn't use upper arm attachment point).
When you attach to the new point, it will lose it's orientation and you will have to "edit" the object and manipulate it into position. From then on, it should remember where you want it to be.
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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10-27-2006 10:22
Stephanie, I never said that Jessica was wrong. I just think that she is making an unwarranted assumption regarding the nature of the second object in question:Note: As both of these items override the same animation (typing), they may conflict, or one may just overrider the other.I see nothing in the original post to suggest that the second object is any sort of animation overrider at all.
Or that it isn`t, for that matter.
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Stephanie Abernathy
Susan Ivanova Wannabe
Join date: 8 May 2006
Posts: 352
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10-27-2006 11:04
Llauren, I don't think that Jess is saying there is an AO, she says this: "Note: As both of these items override the same animation (typing)..." and "...as most type-overriders... " The OP says: "I wanted to get the Wrist Screen and Keyboard... " The OP obviously wants a typing overide. For all of us, our default typing animation is the 2 hands in front ot the body, typing air. The OP wants to instead override this using the wrist screen/keyboard. That animation moves the left arm up and the right hand types on the wrist keyboard (if it's the one i'm thinking of). This is by definition a "...type-overrider...". Technically, I guess one could call a type-overrider to be an AO, but i don't see that being said. My appologies if i'm misunderstanding you. 
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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10-27-2006 11:30
From: Stephanie Abernathy Llauren, I don't think that Jess is saying there is an AO, she says this: "Note: As both of these items override the same animation (typing)..." and "...as most type-overriders... " The OP says: "I wanted to get the Wrist Screen and Keyboard... " The OP obviously wants a typing overide. Exactly.From: Stephanie Abernathy For all of us, our default typing animation is the 2 hands in front ot the body, typing air. The OP wants to instead override this using the wrist screen/keyboard. That animation moves the left arm up and the right hand types on the wrist keyboard (if it's the one i'm thinking of). This is by definition a "...type-overrider...". Technically, I guess one could call a type-overrider to be an AO, but i don't see that being said. Again, Exactly.From: Stephanie Abernathy My appologies if i'm misunderstanding you.  Yup. Jess`s Note talks about two animation overriders [or typing overriders, if you prefer] conflicting. Agreed? Now, as I understand it, the confusion is over "Wrist Screen and Keyboard from SLBoutique" being two typing overriders that the OP wants to use simultaniously [as I understand Jess to think] or one object that the OP wants to use, but which attaches at the same place as an unspecified object that the OP already uses [as I understood the OP]. Case 2: "Wrist Screen and Keyboard from SLBoutique" is two objects. Jess`s note is warranted and correct. Case 1: "Wrist Screen and Keyboard from SLBoutique" is one object, and the other object is an unspecified item in the original poster`s inventory. The invormation in Jess`s note might or might not be relavent, but there is no way to know. Everything else I agree with 100%.
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Stephanie Abernathy
Susan Ivanova Wannabe
Join date: 8 May 2006
Posts: 352
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10-27-2006 13:32
You realize that at this point we've hijacked this thread and strayed from the OP's question, and are now arguing semantics.
Semantics aside, I believe that we all 3 of us... Jessica, yourself, and myself... all agree on the same thing: The OP wants to put multiple items at the same point of her arm, and this can be done by using different attachment points.
I can see how you might interpret what was said, in the way you did. I suspect that you can see how I might interpret it otherwise. Shall we agree to disagree? And then we can return this thread back to it's original question?
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Zanth Kyrgyz
Registered User
Join date: 24 Oct 2006
Posts: 2
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10-27-2006 14:12
wow...I have no idea what most of that meant... But, to clarify, the item I wanted to purchase is one singular item, and my avatar already has something where it's supposed to go. Anyways, thanks for the answer. I'll just attach it somewhere else and move it to where it's supposed to be. Thanks a lot, everyone. And sorry for the confusion 
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
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10-27-2006 14:22
Yup. Was early morning for me when I wrote that lol. The advice on location still applies. Disreguard notation on dual overrides. ~Jessy *sips more coffee before writing posts*
_____________________
When your friend does somethign stupid: From: Aldo Stern Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do.
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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Glad we could help.
10-27-2006 14:37
You realize that at this point we've hijacked this thread and strayed from the OP's question, and are now arguing semantics.Yup. Semantics aside, I believe that we all 3 of us... Jessica, yourself, and myself... all agree on the same thing: The OP wants to put multiple items at the same point of her arm, and this can be done by using different attachment points.Yup. The advice on location still applies. Disreguard notation on dual overrides.Agreed!Yup. Was early morning for me when I wrote that lol. ~Jessy *sips more coffee before writing posts*It happens. wow...I have no idea what most of that meant... But, to clarify, the item I wanted to purchase is one singular item, and my avatar already has something where it's supposed to go. Anyways, thanks for the answer. I'll just attach it somewhere else and move it to where it's supposed to be. Thanks a lot, everyone. And sorry for the confusionNo problem; we`re all just here to help.I can see how you might interpret what was said, in the way you did. I suspect that you can see how I might interpret it otherwise. Shall we agree to disagree? And then we can return this thread back to it's original question?Nah, let`s just drop the whole thing, and put it up to a simple case if misunderstanding.
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