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New building bug?

Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
01-17-2007 17:52
Could someone else try to reproduce this one?

1) Rez a prim
2) Manually (by typing) edit the - I only tested with Y so - Y coordinate in 0.1 increments/decrements
3) Watch the prim, sometimes it'll move, sometimes it won't, when it won't move and you close edit and edit it again it will show the proper Y in edit, but the old Y at the top center of the screen

In my cases the following always hits it (initial Y of 170.388):
170.288
170.388
170.288
170.388
170.488
170.388
170.488
170.588
170.488
170.588

The prim only moves 5 times as opposed to with every change like it should. This effectively makes building all but impossible for me since I prefer typing in the proper number instead of trying to hit it with the arrows :(.
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
01-17-2007 17:53
And I meant to put this in the building forum, sorry :o.
Angelique LaFollette
Registered User
Join date: 17 Jun 2004
Posts: 1,595
01-17-2007 18:38
Throw it in as a Bug report as well, and Thanks for the Heads Up. I'm doing a complex Build right now, and My Girl is doing a Build on a small, but Highly detailed object, Knowing this will save us a Ton of Headaches.

Question:
Does it Only do this when you Type in the Incriments, or does it happen when you use the Roll arrows as well (Or move in close on the screen, and Drag the Stretch handles)?

Angel.
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
01-17-2007 19:30
From: Angelique LaFollette
Question:
Does it Only do this when you Type in the Incriments, or does it happen when you use the Roll arrows as well (Or move in close on the screen, and Drag the Stretch handles)?
It only seems to happen if you actually type/edit the position along an axis, the arrows work fine.

And it only seems to happen if you click somewhere else (for instance, change the Y position, then click in X), if you hit enter after your change instead, it'll work fine.

Two friends were able to reproduce it, although a third said it always worked for her, so I'll hold on the bug report until more people are running into it I guess.
Poppet McGimsie
Proprietrix, WUNDERBAR
Join date: 28 Jul 2006
Posts: 197
similar bug
01-17-2007 19:38
I'm not in world now, but I noticed earlier that prims were rotating slightly off axis just when they were selected -- very annoying actually. I need to investigate further -- I think it happens to prims that are part of link sets -- if you choose select linked parts and simply select a prim by clicking on it, the sel;ection of it seems to rotate it slightly off axis. I had not seen this behavior before tonight.

Anyone else seeing this?
bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
01-18-2007 01:01
At around 6.00pm PST last night I was experimenting with build on a group enabled PI and lost my editing arrows :(
Zi Ree
Mrrrew!
Join date: 25 Feb 2006
Posts: 723
01-18-2007 04:50
Yes, I see the 0.01 degree shift in link sets myself, as well as prims moving to 67.002 or 66.998 despite the fact that I moved them to 67.000 (using grid, number input, whatever). As soon as I link them they start shifting a little, but enough to cause a visible edge in the surface. But even without linking I already saw this behavior, usually while copying/moving several prims at once.
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