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Rezz Permissions to Specific People?

FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-25-2008 06:55
Hello there!

I am building a theme street with several stores to rent.
The land plot is around 4032 and in the future is going to be expand.

Since the residents permissions in the land options works for all the land area.
how can I give the permissions to rezz just for the store renters?
I don't want to have anyone drop objects or use scripts on the land.

Do I need to make a SL group or there is other ways?

Thanks for the help!
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
03-25-2008 07:00
You need to set up a land group, and invire your merchants to join that group. They need to wear the group's tag while they rez things, so those things will be set to that group. They don't need to deed things to the group, just be wearing the tag when they rez them.

You also need to set the appropriate group roles and permissions so members of the group have permission to res things and the like, but so no one but you and perhaps group officers have other abilities, such as the "Pay Liabilities" role and the ability to sell group owned land or objects.

When you make the group, set yourself and an alt up as the initial members. A group MUST have at least two members to remain viable, and if it ever drops to one for any length of time, the group will get disbanded. That could lose the group-owned land.

The land itself has to be deeded to the land group for the group roles to work, of course.
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Milla Alexandre
Milla Alexandre
Join date: 22 Jan 2007
Posts: 1,759
03-25-2008 07:03
Hi Filete,

Yes, in order to give certain people permissions to rez, you have to set the land to a group and add the shop owners to that group. They need to wear the group tag when they are rezzing. This is really the only way to allow anyone access, but single out individuals for building rights.
The only other way would be to restrict access with ban lines....and then add just the shop owners to your access list....but of course that entirely defeats the purpose since noone else will be able to get on the land. Hence, the 'grouped land' option.
It's the best way to do it since it protects your land from griefers and troublemakers. Create a group.....then in about land...deed it to that group. Once that is done.....you will be able to invite shop owners to the group..... in your options for your land.....you simply select 'group only' for creating/building.
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-25-2008 07:17
From: Ceera Murakami
You need to set up a land group, and invire your merchants to join that group. They need to wear the group's tag while they rez things, so those things will be set to that group. They don't need to deed things to the group, just be wearing the tag when they rez them.

You also need to set the appropriate group roles and permissions so members of the group have permission to res things and the like, but so no one but you and perhaps group officers have other abilities, such as the "Pay Liabilities" role and the ability to sell group owned land or objects.

When you make the group, set yourself and an alt up as the initial members. A group MUST have at least two members to remain viable, and if it ever drops to one for any length of time, the group will get disbanded. That could lose the group-owned land.

The land itself has to be deeded to the land group for the group roles to work, of course.

Hi!

Thanks very much for your reply!

What do you mean by "set yourself and an alt up as the initial members"?
And when you say that could lose the group-owned land, that means I loose the land
if the group is removed?

Because I am alone in this business plan, so I don´t want to risk
loosing my land by setting up as a "group owned" land!

That´s what it means "to be deeded to the land group"?
That the land changes from be owned by just one person, to a group?

I am confused!
Kidd Krasner
Registered User
Join date: 1 Jan 2007
Posts: 1,938
03-25-2008 07:32
From: FILETE Homewood

What do you mean by "set yourself and an alt up as the initial members"?

This means to create a second SL avatar for yourself (called an 'alt', which is short for alternate). Then, after you create the group under your primary account, invite the alt av into the group. Finally, login as the alt and accept the group invitation.

Both you and the alt should be owners of the group. No one else should be an owner.

From: someone

And when you say that could lose the group-owned land, that means I loose the land
if the group is removed?

The problem is this: If the land belongs to the group, and the group is deleted, then who owns the land? I'm not sure what happens in this case, but it's best to avoid it altogether. Creating the alt account and making it the second owner of the group is the right way to avoid this problem.

From: someone

Because I am alone in this business plan, so I don´t want to risk
loosing my land by setting up as a "group owned" land!

No risk, as long as you have both accounts and don't do anything to get either one permanently banned. This is a well-established and perfectly acceptable use of an alt account.

From: someone

That´s what it means "to be deeded to the land group"?
That the land changes from be owned by just one person, to a group?

Yes, but there's an important point to understand. Deeding land to a group doesn't mean that everyone in the group has ownership rights in the land. The group interface gives you fairly fine-grained control (i.e. detailed control) over who has what rights. It's good to have this much control, but the downside is that you need to put some effort into learning it, but it's not too bad.
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
03-25-2008 07:36
From: Ceera Murakami
You also need to set the appropriate group roles and permissions so members of the group have permission to res things and the like
The "Always create objects" group-permission only has any meaning if 'Create objects' is turned off for both everyone and for group in 'About Land'. As long as group is checked everyone in the group can rez, whether they have the group-permission set or not.
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-25-2008 08:19
Thanks to everyone!

Is been a great help!!
Yosef Okelly
Mostly Harmless
Join date: 26 Aug 2007
Posts: 2,692
03-25-2008 08:42
Raymond is the land guru here, but I don't think he is on ATM. If you have any questions when you get into digging through the group roles, just come back and ask or get with us in game. Forum Cartel group if you need us.
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-25-2008 10:26
Thank you so much!
You all be very kind :)
ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
03-25-2008 14:39
DANGER! DANGER! DANGER!

If you set the land to group, and set auto return to return all objects that are not set to group, then you better make sure first that all existing objects you have placed or constructed are set to group, or they will all be returned.

Some real disasters have happened this way.
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FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-25-2008 15:00
From: ArchTx Edo
DANGER! DANGER! DANGER!

If you set the land to group, and set auto return to return all objects that are not set to group, then you better make sure first that all existing objects you have placed or constructed are set to group, or they will all be returned.

Some real disasters have happened this way.

Thanks for the warning!
So in this case, what is better?
Dont set the auto return?

Because all the buildings on land are only own by me,
not any group, since I didn´t make it yet!
Ray Musketeer
Registered User
Join date: 22 Oct 2005
Posts: 418
03-25-2008 15:26
At Fhelzgud we are group owned. I run a Free Public Yard Sale in the midst of it so I have many differnt artist , builders, and designers setting things out and do not require any to join the group. I leave build on on the land options so any can place their things.

With no autoreturn we are required to police the 30,000m and can accomplish this within a few minutes tops to return any un desired prims. After two years I can say its not that tough to do :-)

My partner and I are the only officers so if we were to sell any land to prevent the profits from being split to the group members (none are land contributers) we would cut the piece to sell off of the main land and sell for $1L to my partner or myself then set for sale to the general public.
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
03-25-2008 15:43
From: FILETE Homewood
Thanks for the warning!
So in this case, what is better?
Dont set the auto return?

Because all the buildings on land are only own by me,
not any group, since I didn´t make it yet!



follow this step by step and you will be fine

create a group for the business/land (with whatever name you want it to have)
create an alt, and invite it into the group, and grant the alt with ownership role.
This way no matter which account you log in with, both have the same power in the group

then... go to the group info tab, and on the roles tab,find the one named everyone... look at the things that are to the right... scroll until you find the part about accounting.. uncheck these 2 boxes (these 2 boxes are used for any fees incurred via show land being checked, and the dispersment of any monies coming in, either via tip jars deeded to a group, or land sales that may happen down the road)

Then...go into your land info for the land you wish to deed to the group, and deed it to the group, and check owner makes contribution when deeding...

then if you decide you want to have auto return on... go to all the items on the land (this can also be done via selecting them all at the same time) and in the edit window... check set to group and choose your new group.
(this will keep them from being returned if you turn auto return on)
I have had an entire sim of items returned to my lost and found due to not setting to group before the owner set auto return without telling me)

Then whenyou invite folks into the group to be able to rent and rez on the land, you can either create a new role for them, or just leave them in the everyone role

If you need any help, just give me a shout

PS I hope that makes sense to you
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FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-25-2008 21:01
Thanks Rhaorth!
I think I got it!

I guess I will go for not auto-return any objects.

Just one last question about all these issues.
If I create a role just for the renters to be able to rezz their vendors/products,
will the objects be own only by them or by the group?
Because I wonder, if it belongs to the group, that means other members (renters) of the group can mess or steal other´s items?

Thanks again!
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
03-25-2008 22:38
you are welcome

objects are still owned by the person who places it there
all they are doing is basically tagging it to say, hey my owner is a member of the group that owns the land so I am allowed to stay here :)
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From: someone
Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar. :)


They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
03-26-2008 00:48
the land does not have to be deeded to group.
setting the land to the group would be sufficient.
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-26-2008 08:50
From: Nina Stepford
the land does not have to be deeded to group.
setting the land to the group would be sufficient.

I see...

So what the word deed means anyway?

Thanks
Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
03-26-2008 12:27
when you 'deed' something you transfer ownership.
deeding land to a group transfers ownership of the land to the group.
setting land to group merely 'associates' the land with the group, yet you remain the owner.
deeding land certainly has its uses, but if your goal is to limit building/rezzing to group members it is not necessary.
From: FILETE Homewood
I see...

So what the word deed means anyway?

Thanks
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-27-2008 19:22
From: Nina Stepford
when you 'deed' something you transfer ownership.
deeding land to a group transfers ownership of the land to the group.
setting land to group merely 'associates' the land with the group, yet you remain the owner.
deeding land certainly has its uses, but if your goal is to limit building/rezzing to group members it is not necessary.

Oh, I see!
Thanks so much for that information.

I just got more 4608 sqm of land, can I put this plot to the same group
even if the plots I own are not join together?
Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
03-27-2008 20:14
yes, you can 'set to group' as many separate parcels as you wish.

on a side note, you can also join plots that dont border eachother. the advantage of this is that you will have only one 'about land' menu to maintain.
to do this, first enable property lines so you can see where your land borders are. then go to one of the plots, select 'edit terrain', then connect the two parcels using the little yellow box. then click 'join' from the edit terrain menu.
From: FILETE Homewood
Oh, I see!
Thanks so much for that information.

I just got more 4608 sqm of land, can I put this plot to the same group
even if the plots I own are not join together?
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-27-2008 20:46
From: Nina Stepford
yes, you can 'set to group' as many separate parcels as you wish.

on a side note, you can also join plots that dont border eachother. the advantage of this is that you will have only one 'about land' menu to maintain.
to do this, first enable property lines so you can see where your land borders are. then go to one of the plots, select 'edit terrain', then connect the two parcels using the little yellow box. then click 'join' from the edit terrain menu.

Hi Nina!
Thanks, but about join plots, that only works if they touch each other, right?
Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
03-27-2008 20:49
no, they dont have to touch each other. they just have to be in the same sim.
well they have to close enough together that the yellow box can stretch from one to the other.
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-27-2008 20:57
From: Nina Stepford
no, they dont have to touch each other. they just have to be in the same sim.
well they have to close enough together that the yellow box can stretch from one to the other.

I see...
But if there´s one plot in the middle from another owner, you cant do it?
Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
03-27-2008 21:10
quite the opposite.
if the plot /plots between are owned by someone else, you CAN do it.
however, if the plots between are owned by you, or are deeded to a group you own, you CANNOT do it.
From: FILETE Homewood
I see...
But if there´s one plot in the middle from another owner, you cant do it?
FILETE Homewood
Registered User
Join date: 17 May 2007
Posts: 61
03-28-2008 00:13
From: Nina Stepford
quite the opposite.
if the plot /plots between are owned by someone else, you CAN do it.
however, if the plots between are owned by you, or are deeded to a group you own, you CANNOT do it.

I am sorry to say, but for me it doesn´t make any sense.
Anyway, the landlords of the sim don´t allow owners of the plots to join, or divide,
we have to request and they will do it!

So its not a problem for me!
Thank you for your help.