http://youtube.com/watch?v=rtuioXKssyA
This one reminds me of Lt. Data from Star Trek: The Next Generation...lol
http://www.youtube.com/watch?v=xRR33WDFi_k
(AGH I hate the fact that ya cant edit Topic titles after you make a typo

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Do you think that advanced NPCs be "bad" for SL? |
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Xio Jester
Killed the King.
![]() Join date: 13 Nov 2006
Posts: 813
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05-24-2007 21:40
Basically the RL version of an NPC...I have always been for more A.I. in SL...a lotta folks think "bots" is a blanket term that lumps all bots in with "LandBots" or whatever, but there are a few hundreds of types of bots (I think)...when somebody builds a decent prototype of a bot similar to this RL one in SL, they will change the whole Grid...folks might even get the bot banned like CopyBot, cause a few of these could run 24 hours, and not have to sleep...they could work ALL TimeZones as dancers, bartenders, teachers, etc
http://youtube.com/watch?v=rtuioXKssyA This one reminds me of Lt. Data from Star Trek: The Next Generation...lol http://www.youtube.com/watch?v=xRR33WDFi_k (AGH I hate the fact that ya cant edit Topic titles after you make a typo ![]() _____________________
~ In Shakespeare, 'Tis The Fool Who Speaks The Most Profound Truth. ~
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Warda Kawabata
Amityville Horror
![]() Join date: 4 Nov 2005
Posts: 1,300
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05-24-2007 22:37
I think NPC bots are a good idea, and about the only potentially good thing (other than under-the-hood bug fixing) that could come out from open-sourcing the client.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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05-24-2007 23:59
I think NPC bots are a good idea, and about the only potentially good thing (other than under-the-hood bug fixing) that could come out from open-sourcing the client. |
bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
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05-25-2007 00:28
I shall fight my temptation to jump on my luddite soapbox .. do luddites stand on soapboxes in a virtual world? .. but ask a question on the subject.
Don't or won't NPCs take potential jobs from players? I see players happily leaving their avatars in time and resource wasting camping poses serving no real purpose. Couldn't the roles that NPCs take be cultivated into a form of low-pay job? Only on my first coffee of the day .. still a bit kookie. _____________________
Be polite .. that newbie could be your next ex-partner.
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Warda Kawabata
Amityville Horror
![]() Join date: 4 Nov 2005
Posts: 1,300
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05-25-2007 01:05
Bots would use/are using the lightweight libSL project, not LL's clunky viewer, so this really has nothing to do with LL's open-sourcing the client. libSL and open-sourcing are arm-in-arm so tight you'd think they were Siamese twins. Open-sourcing essentially happened because LL noticed that blackhats had already gotten inside the code. _____________________
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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05-25-2007 04:55
libSL and open-sourcing are arm-in-arm so tight you'd think they were Siamese twins. ![]() At that point all the open-source people start objecting and point out that there's a world of difference between the open-source LL viewer and the independent libSL. So far the only benefit of the open-source viewer is a few little bug-fixes, the most noteworthy are I *think* texture receive throttling, and the bug where the final number in the pay dialog would be "stuck". |
Warda Kawabata
Amityville Horror
![]() Join date: 4 Nov 2005
Posts: 1,300
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05-25-2007 05:37
The first bout of copybot actually came around a month or three before the client was open-sourced.
*bzzt* Try again. _____________________
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Alazarin Mondrian
Teh Trippy Hippie Dragon
![]() Join date: 4 Apr 2005
Posts: 1,549
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05-25-2007 05:44
I thought all the camping / dancing zombies were effectively npc's seeing how there's 'no-one home' so to speak. SL could get alot more 'interesting' if such NPC's were declared to be fair game for our gun-totin' FPS-shooter crowd. 1 point for a camping zombie npc, 5 points for a copybot, 10 points for a dancing zombie npc, but only if it has paying customers at the time, 100 points for a minor landbot, 250 points for the ESC searchbot, 500 points for a top landbot, etc., etc. Points could be exchanged for L$ on the Lindex or used towards your tier and/or bribe of the Linden of your choice.
Obviously the renumeration scale would need a bit of work. This way we could put our incoming horde of FPS wannabes to good use, get them out of our hair and give them a useful job all the same time. Now that's what I can a win-win scenario. ![]() _____________________
My stuff on Meta-Life: http://tinyurl.com/ykq7nzt
http://www.myspace.com/alazarinmobius http://slurl.com/secondlife/Crescent/72/98/116 |
bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
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05-25-2007 05:57
So far the only benefit of the open-source viewer is a few little bug-fixes, the most noteworthy are I *think* texture receive throttling .. Actually, this has reminded me of a failed purchase recently. I bought an object. I opened it on my land and the folder showed a list of items. I right-clicked and 'copy to inventory' at which point the banner came up saying too many incoming textures, throttling or somesuch. Next thing, just a landmark left in the folder and absolutely nothing under 'new items'. I IM'ed the land owner but I think they must be an NPC too! _____________________
Be polite .. that newbie could be your next ex-partner.
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poopmaster Oh
The Best Person On Earth
![]() Join date: 9 Mar 2007
Posts: 917
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05-25-2007 08:14
that was not a failed transaction, just a new feature of LL making you not SEE all the texture pop up in windows as they enter inventory to stop Texture spammers they are still there in your inventory. the message just means they stop 'showing' them all to you
also it auto put them into your texture folder thats another new feature _____________________
InSL u find every kind of no-life retard you could possibly imagine as well as a few even Tim Burton couldnt imagine u find 12yr-olds claiming to be 40 men claiming 2 be women, women claiming 2 make sense and every1 claiming 2 have ideas that are actually worth a damn if only someone would just listen to their unique innovative and exceptionally important idea
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Destiny Niles
Registered User
Join date: 23 Aug 2006
Posts: 949
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05-25-2007 08:17
I'll repeat what a friend of mine told me when I made a bot. "So you made this so you won't have to talk to me?"
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