kaet Diamond
Registered User
Join date: 29 Mar 2005
Posts: 32
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11-12-2006 15:58
Im looking for ways to speed up the time it takes to load textures. I dont know where i heard this but apparently loading "standard" sized textures (like 512 by 512) is faster than an odd shape. If this is true what are the other standard sizes? Also what format should i upload the textures in?
Thanks Kaet Diamond
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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11-12-2006 16:19
Always upload textures at sizes of 1, 2, 4, 8, 16, 32, 64, 128, 256, or 512 by 1, 2, 4, 8, 16, 32, 64, 128, 256, or 512. Second Life will distort textures uploaded at other sizes.
I am not aware of any speed issues, save that larger sizes take longer. Twice is big in one direction takes twice as long. Twice as big in both directions takes four times as long. This time penalty is paid not only when uploading, but also every time anyone downloads the texture to see it on anything.
Larger textures also take more video memory, and --because of how Second Life handles textures-- running out of video memory will make textures display as blurry.
Best to use the smallest size that displays full details.
_____________________
- ninjafoo Ng Says:
November 4th, 2006 at 7:27 am We all love secondlife so much and were afraid that the magic will end, nothing this good can ever last…. can it?
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Llauren Mandelbrot
Twenty-Four Weeks Old.
Join date: 26 Apr 2006
Posts: 665
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11-12-2006 16:21
Oh, another way to speed up texture loading times is to re-use the same texture as much as is practical, instead of using multiple similar textures. This makes a major difference in speed, and in video memory usage.
_____________________
- ninjafoo Ng Says:
November 4th, 2006 at 7:27 am We all love secondlife so much and were afraid that the magic will end, nothing this good can ever last…. can it?
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