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terraforming issue

Travis Nefarious
Registered User
Join date: 29 Sep 2006
Posts: 11
11-03-2006 10:32
I have selected all of my land and hit "flatten" quite a few times, and it does in fact flatten most of it, but I have a good amount of land that just won't flatten. It has some pretty deep ridges in it that I can't seem to get out. I want all my land to be on the same level to start with while I'm building some things, but this is really getting in the way.

Anyone know why this would happen? I can provide a slurl later if anyone wants to come take a peek.
Francesca Alva
Registered Trademark
Join date: 17 Jul 2006
Posts: 507
11-03-2006 10:58
Is it at the lowest or highest point it can go? I've noticed that at either extreme land can be uneven in places and that flattening won't level it all. You could try raising or lowering a little before flattening. That might work.

I have to say I find the land edit tool a bit rough and ready and wish we could have something more precise.

Hope this helps
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
11-03-2006 11:46
Most mainland properties these days have a limit of +/- 4 meters from the last uploaded sim terrain shape. It sounds like your parcel has enough variation in it to make generating a completely flat parcel an impossibility.

You can try to work with the terrain as it presents itself. For example, rather than scraping a hillside dead flat, build a platform foundation with piers suppporting part of it.

You can also cover up the 'ruts' with prim features, like planters and flower beds and ponds.

If you want a wider range of terraformability, buy land on a private island, where the limit is as much as +/- 100 Meters.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Angelique LaFollette
Registered User
Join date: 17 Jun 2004
Posts: 1,595
11-03-2006 19:09
Some more mountainous regions have a sort of "Underlying Skeleton", Land Can be raised or Lowered but will eventually hit this Lowest point and in Mountains, it Would be a Ridge, or rise or something similar, the Land is Formable, but the Over all profile is retained. I suppose this is Necesary, but i can also see it as a tool to prevent some Land Owners from Cutting Deep, Flat areas out of otherwise Flowing slopes.

My Speculations.

Angel.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
11-03-2006 20:03
When you own a sim, you define the initial terraforming profile with a .raw file. If you, as sim owner, terraform the sim, you can save a ner .raw file, which redefines the 'base altitude. for each point in the grid than makes up the terrain.

Terraform limits are a +/- factor from that base starting point. So if you are a parcel owner in a sim with a +/- 4 M limit, and the sim .raw file defines the sim as generally flat with a 20 M deep river crossing it, you can only raise hills 4 M high, or valleys 4M deep, and can't possibly eliminate the deep river.

The sim owner can, however, by changing the terraform limits or by uploading a new .raw file.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Travis Nefarious
Registered User
Join date: 29 Sep 2006
Posts: 11
11-04-2006 07:30
Well here's a little more background-- I have owned 1536 for a while, and that was perfectly flat with the exception of one corner that was right above a huge cliffside, so I had accepted that.

I bought a 1024 parcel (and merged it with the original 1536) right next to it that used to be flat two owners ago, but the previous owner did a lot of terraforming and actually had made tunnels and caves, things like that. It's only at 62 height, and I've had the land much lower and much higher, and still can't smooth it.

Quentin, 205, 73, 62 is where the land is if you want a look at it.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
11-04-2006 09:53
I went to your parcel for a brief look. The current sim settings do allow only a range of 4 meters greater or less than what the last saved state for the terrain was. That isn't a very wide range, but it is typical for a LL-owned Mainland sim.

If the previous parcel owner was 'making caves and tunnels', he probably got the owner of the sim to temporarily set the sim terraform limits to a wider range. It may have been during this time that you were also able to terraform over a wider range.

I didn't stay long enough to determine where that sim is - whether the sim owner is Linden Lab (mainland sim) or a private sim owner, like Anshe Chung. Your next step would be to determine who owns the sim and get their aid in relaxing terraform limits long enough for you to fix your parcel.

It doesn't look like it would take much more effort to level your land. But with the current limits in place, that may be impossible.

Note that the limit is a point for point limit for the saved state of the terrain. So, for example, if they saved the current state of the sim's terrain, then people could only raise or lower any given point by 4 meters higher or lower than it is right now.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Travis Nefarious
Registered User
Join date: 29 Sep 2006
Posts: 11
11-04-2006 10:06
It's very odd-- I'm almost 100% positive that it was level with mine and all flat at one time, but I can't get it that way. Maybe they had prim land textured to look as if it were part of the sim. If I lower the land it WILL flatten though, just like you said. I'll probably work on getting a gradual grade between two levels and use a platform where I need level space-- If I lower it all then one parcel next to mine is much higher and it doesn't look right... even though another parcel next to mine in the same sim is maybe 30-40m lower than me.

Dunno, I have 2560 so I have a lot I could do with it. Anyway, you've answered my question :)