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Monk Szondi
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07-06-2007 10:50
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Ava Glasgow
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07-06-2007 12:50
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Zaphod Kotobide
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07-06-2007 13:50
It's well worth registering. It's a long, but very worthy read. Plan to finish it this evening.
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Brenda Connolly
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07-06-2007 14:15
It's well worth registering. It's a long, but very worthy read. Plan to finish it this evening. I'll wait for a summary. I'm tired of registering for sites I never go back too.. ![]() _____________________
Don't you ever try to look behind my eyes. You don't want to know what they have seen.
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3Ring Binder
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07-06-2007 14:19
July/August 2007
Second Earth The World Wide Web will soon be absorbed into the World Wide Sim: an environment combining elements of Second Life and Google Earth. By Wade Roush This version of the story contains additional content that was not published in the print edition of the magazine. This bonus content appears in special boxes found throughout the story. The print version of the story can be found here. A thunderhead towers at knee level, throwing tiny lightning bolts at my shoes. I'm standing--rather, my avatar is standing--astride a giant map [SLurl] of the continental United States, and southern Illinois, at my feet, is evidently getting a good April shower. The weather is nicer on the East Coast: I can see pillowy cumulus clouds floating over Boston and New York, a few virtual meters away. I turn around and look west toward Nevada. There isn't a raindrop in sight, of course; the region's eight-year drought is expected to go on indefinitely, thanks to global warming. But I notice something odd, and I walk over to investigate. The red polka dots over Phoenix and Los Angeles indicate a hot day, as I would expect. But the dot over the North Las Vegas airport is deep-freeze blue. That can't be right. My house is only 30 kilometers from the airport, and I've had the air conditioner running all day. "Any clue why this dot is blue?" I ask the avatar operating the weather map's controls. The character's name, inside the virtual world called Second Life, is Zazen Manbi; he has a pleasant face and well-kept chestnut hair, and the oval spectacles perched on his nose give him a look that's half academic, half John Lennon. The man controlling Manbi is Jeffrey Corbin, a research assistant in the Department of Physics and Astronomy at the University of Denver. "Let me check something," Manbi/Corbin responds. "I can reset the map--sometimes it gets stuck." He presses a button, and fresh data rushes in from the National Oceanic and Atmospheric Administration's network of airport weather stations. The clouds over the East shift slightly. Los Angeles goes orange, meaning it's cooled off a bit. But there's still a spot of indigo over Vegas. "I guess it's feeling blue," he jokes. The map I am standing on belongs to NOAA, and it covers a 12-by-20-meter square of lawn on a large virtual island sustained entirely by servers and software at San Francisco-based Linden Lab, which launched Second Life in 2003. (On the map's scale, my avatar is about 500 kilometers tall, which makes Illinois about three paces across.) Corbin, who's on a personal mission to incorporate 3-D tools like this one into the science curriculum at Denver, paid *Linden Lab for the island so that he could assemble exhibits demonstrating to the faculty how such tools might be used pedagogically. "Every student at DU is required to have a laptop," he says. "But how many of them are just messaging one another in class?" A few more science students might learn something if they could walk inside a weather map, he reasons. Corbin's got plenty to show off: just west of the map is a virtual planetarium, a giant glass box housing a giant white sphere that in turn houses a giant orrery illustrating the *geometry of solar eclipses. And he's not the only one to offer such attractions. Just to the south, on an adjoining island, is the International Spaceflight Museum [video] [SLurl], where visitors can fly alongside life-size rockets, from the huge Apollo-era Saturn V to a prototype of the Ares V, one of the launch vehicles NASA hopes to use to send Americans back to the moon. Second Life, which started out four years ago as a 1-square-kilometer patch with 500 residents, has grown into almost 600 square kilometers of territory spread over three minicontinents, with 6.9 million registered users and 30,000 to 40,000 residents online at any moment. It's a world with birdsong, rippling water, shopping malls, property taxes, and realistic physics. And life inside is almost as varied as it is outside. "I help out new citizens, I rent some houses on some spare land I have, I socialize," says a longtime Second Lifer whose avatar goes by the name Alan Cyr. "I dance far better than I do in real life. I watch sunsets and sunrises, go swimming, exploring, riding my Second Life Segway. I do a lot of random stuff." etc etc etc for 11 pages! i'm not posting it all _____________________
it was fun while it lasted.
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Ava Glasgow
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07-06-2007 14:22
Thanks 3Ring!
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Brenda Connolly
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07-06-2007 14:22
etc etc etc for 11 pages! i'm not posting it all No need, thank you. I've seen enough. "Yawns" _____________________
Don't you ever try to look behind my eyes. You don't want to know what they have seen.
http://brenda-connolly.blogspot.com |
3Ring Binder
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07-06-2007 14:23
yeah.
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it was fun while it lasted.
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Zaphod Kotobide
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Join date: 19 Oct 2006
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07-06-2007 14:32
You can't at all get what this article, or in this case, granted, NOVEL, is about from the first page.
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Problems cannot be solved at the same level of awareness that created them. |
Brenda Connolly
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07-06-2007 14:35
You can't at all get what this article, or in this case, granted, NOVEL, is about from the first page. I'd rather be surprised anyway. _____________________
Don't you ever try to look behind my eyes. You don't want to know what they have seen.
http://brenda-connolly.blogspot.com |
3Ring Binder
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07-06-2007 22:54
so, should i go finish reading it?
in hindsight, wut's it's thesis? _____________________
it was fun while it lasted.
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Kitty Barnett
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07-07-2007 00:34
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Ava Glasgow
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07-07-2007 01:23
http://www.bugmenot.com/ can help with all those pesky sites that require you to register ![]() Thanks Kitty, I knew such a site existed but couldn't think of it. I did scan through the entire article, but it's hard to take any of it too seriously when the writer (claiming to have explored SL for several months) describes our world like this: To begin with, Second Life is beautiful--wholly unlike the Metaverse one might imagine from reading Snow Crash. It has rolling grass-covered hills and snowy mountains, lush tropical jungles, tall pines that sway gently in the breeze, and Romanesque fountains with musically *tinkling water. Linden Lab thoughtfully arranges a gorgeous golden-orange sunset every four hours. A beautiful environment, however, isn't enough to make a virtual world compelling. Single-player puzzle worlds such as Myst provided riveting 3-D graphics as long ago as the early 1990s, but these worlds were utterly lonely, leaving users with no reason to return after all the puzzles had been solved. Part of Second Life's appeal, by contrast, is that it's always crowded with thousands of other people. If you want company, just head for a clump of green dots on the Second Life world map--that's where you'll find people gathering for concerts, lectures, competitions, shopping, museum-going, and dancing. No mention anywhere of the ugly adfarms, griefing, or that the clump of green dots is likely to be a bunch of AFK camping zombies. I believe there are many truly beautiful places in SL, and over time I have come to appreciate the charm of even moderately-trashed mainland areas. The portrayal above, though, reads like LL marketing material, not legitimate journalism. _____________________
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3Ring Binder
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07-07-2007 10:35
No mention anywhere of the ugly adfarms, griefing, or that the clump of green dots is likely to be a bunch of AFK camping zombies. as i was reading your quoted material, i was thinking exactly this. nice call! ![]() _____________________
it was fun while it lasted.
http://2lf.informe.com/ |