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Texture mapping and Maya now in SL !

Steve Mahfouz
Ecstasy Realty
Join date: 1 Oct 2005
Posts: 1,373
04-27-2007 12:31
A very safe link to click
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http://slurl.com/secondlife/Ecstasy/128/129/31
Ecstasy: high quality residential living
Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
04-27-2007 13:03
nice ad

its already here why start another thread ?

blog traffic maybe?

/327/12/179531/4.html#post1486208

clicky
Steve Mahfouz
Ecstasy Realty
Join date: 1 Oct 2005
Posts: 1,373
04-27-2007 15:10
From: Wilhelm Neumann
nice ad

its already here why start another thread ?

blog traffic maybe?

/327/12/179531/4.html#post1486208/327/12/179531/4.html#post1486208

clicky


No, the link was the FIRST place I had heard of it. I don't have a blog.
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http://slurl.com/secondlife/Ecstasy/128/129/31
Ecstasy: high quality residential living
Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
04-27-2007 15:14
It's on the official blog.
Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
04-27-2007 18:11
If it wasn't for this thread i wouldn't know. The other one must have gone back a page or 2. Wow i need to learn this. I've built a lot of things in SL over the years and this is something i'm interested in. I can imagine how i can improve Serenity Woods with this. The mushrooms that grow along the sim could be 1 prim and more realistic. o.o
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