How do I find the dimensions of my land?
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Isara Vollmar
Registered User
Join date: 17 Feb 2007
Posts: 24
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03-11-2007 01:10
Sorry if this has been covered elsewhere. I really did look everywhere for the answer.
I'm looking into buying a prefab home for my 1024sqm plot of land. The plot is not conveniently wide, but it is long. The issue is that all of the prefabs say something like "30x30" or "30x40". I can't find any place to see what the width and depth of my plot is.
How can I figure out if this home is going to fit?
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
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03-11-2007 04:40
Though there are probably scripted measuring objects in SL, the cheepest, and fairly easy way, would be the following;
1) Rez a box and stretch the one axis to 10m (leave the others at the standard .5m)
2) Drag/Copy this prim 2 or 3 times (For easiest building, drag along the long length you just stretched. This will make alignment easier later)
3) Ensure you have the "Snap to Grid" box checked and set the prims so that they are touching end for end.
4) Color as desired, though alternating colors every 10m.
5) Link all prims.
Viola! You've just made a ruler! ^.^
To get the exact meters (as the above only gives you distance by 10m's) rez a box at teh end of one end of the ruler after aligning the other end with the property line you wish to measure. Make sure to UNcheck the "Stretch Both Sides" box and stretch the edge of that box to the edge of teh property line and the other edge to the color joint in the ruler. Simply add the odd meter axis in that bos to however many 10's you've created.
Obviously you can do this without linking, or coloring, but if you're looking at multiple plots, having it prebuilt can save you a lot of time.
~Jessy
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Zaphod Kotobide
zOMGWTFPME!
Join date: 19 Oct 2006
Posts: 2,087
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03-11-2007 04:57
Since it's such a simple mathematical calculation, wouldn't it be GREAT if the dimensions were provided somewhere in 'About Land'? I know there are various scripted tools to do this, but I think Jessy's suggestion is the quickest way to go.. by the time you did your shopping, decided on a product, read the notecard, figured out how it worked, you could have already laid out a few prims and been done with it  zk
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Ged Larsen
thwarted by quaternions
Join date: 4 Dec 2006
Posts: 294
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03-11-2007 05:16
From: Zaphod Kotobide Since it's such a simple mathematical calculation, wouldn't it be GREAT if the dimensions were provided somewhere in 'About Land'? I know there are various scripted tools to do this, but I think Jessy's suggestion is the quickest way to go.. by the time you did your shopping, decided on a product, read the notecard, figured out how it worked, you could have already laid out a few prims and been done with it  zk It's a simple calculation to get the AREA of the parcel, and that's supported by LSL. However, how would LL easily provide the SHAPE of a parcel that wasn't a simple rectangle? The best way is what they've done -- click the Land name at the top of the screen, and it will highlight the land parcel boundaries in your viewer. To get the actual dimensions, you can do what the previous posters said. One tip to make it go quicker: all parcel boundaries will be in multiple of 4 meters. So, place your prim markers in roughly the "corners" of your parcel, and then use the Edit menu to look at the prim position. You can figure out which "multiple of 4" position the prim is likely to be at, and jot down the coordinates of your parcel corners. Or you could just write a script to do it for you 
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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03-11-2007 06:02
the easiest way, is the prim method.. but I find that 10x10 is a bit odd.. since the minimum parcel unit is 4x4
I find that 8x8 is the best tile for mapping out a parcel. It's also useful to note that these "blocks" will fall on whole numbers on the grid coordinates. the smallest section of land is always 4x4, and always starts from 0,0.
ALso useful to do if you want to build a skybox.. stand on the ground and layout your land boundaries.. making a platform from 8x8 boxes. When you have your parcel gridded out, link the "jig" up, then send it to your desired altitude. Not only do you now have your land boundaries clearly available.. but you also have a building platform!
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Zaphod Kotobide
zOMGWTFPME!
Join date: 19 Oct 2006
Posts: 2,087
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03-11-2007 06:11
Ok, maybe not so simple - but the client already has the coordinates, and I assume that's how it maps out the parcel boundaries? And if it knows the area, how did it get it? (x.begin + x.end) * (y.begin + y.end) Or something. I dunno, I need to down this coffee and go in to change the time on a trusty old SCO relic. From: Ged Larsen It's a simple calculation to get the AREA of the parcel, and that's supported by LSL. However, how would LL easily provide the SHAPE of a parcel that wasn't a simple rectangle? The best way is what they've done -- click the Land name at the top of the screen, and it will highlight the land parcel boundaries in your viewer.
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John Horner
Registered User
Join date: 27 Jun 2006
Posts: 626
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03-11-2007 06:50
The square root of your land area will tell you what the optimum square boundary line measurement will be, for example 4096 square meters of land in a square block will be 64 meters square from corner to corner in a plane line
The smallest divisible piece of land is 16 square meters, therefore if you bear in mind that land area lines can only ever be divided between what amounts to a straight plane line between North/South and East/West you will only ever have any series of rectangular or square boxes to calculate the sum of the areas, the square root of the same will give you the optimum plane line measurement, and you can divide any perfect rectangle into a sum of perfect squares, which will give you the sum of the precise plane line boundary measurement using the square root calculation mentioned above.
Hope this helps
Regards
John
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Taylor Bayliss
Registered User
Join date: 17 May 2006
Posts: 144
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Try pacing !!
03-11-2007 08:20
When I wanted a rough idea of dimensions I'd rez a 10 meter long prim, and time how long it took my avie to walk the length of it. Then I'd just time how long it took me to walk the property lines and do the math - not very accurate, especially if the sim was laggy, but, it worked for me......
It was particularily useful when the land was set to no build.
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Ed Gobo
ed44's alt
Join date: 20 Jun 2006
Posts: 220
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Pacing - Take 2
03-11-2007 17:57
Hi Isara
Here is a very simple method.
At the top of the screen are three numbers, the first two numbers are your x and y coordinates and they tell you where you are wrt the sim corner.
Go to your top line menu, ane press "View" and then press "Property lines" and you should see an "X" appear to show you enabled that.
Walk to each corner of your block and look at the numbers. Now for property lines they act like leap years. You just need to be somewhere near the corner and right dimensions will be the leap years corresponding to your corner. So if they say 49, 65, 41 then that corner is at 48, 64. Do that for each corner.
Enable your minimap and turn yourself until N is at the top. The first (x) part of each number is how far you are from the left hand edge of the sim, and the second is how far the sim edge is behind you, so subtract those numbers from each other (x left from x right and y behind you from y in front of you) and you should have the size of your block.
Now a square 1024 block would usually be 32 x 32, but since all first land was sold as 32 x 16, your land could well be 16 x 64, too thin to take any big house. You would need to look for a quality house no more than 16 in one dimension.
hth
Ed
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grumble Loudon
A Little bit a lion
Join date: 30 Nov 2005
Posts: 612
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03-11-2007 19:39
I find having property lines turned on helps.
Since land is a mutiple of 4x4 meters, you can use the land select tool to select a thin strip and divide the resulting size by 16 to get the lenght in meters.
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Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
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03-11-2007 19:48
Do these methods give the dimensions for an irregular plot? If my memory serves me right my plot has 15 corners...........or 14 sides.  It's all on a 512 square meter lot too LOL
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Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
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03-11-2007 19:48
I edit the terrain, select land and count the boxes. Each box is a 4x4 square. 11 squares long? 44m. etc.
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Isara Vollmar
Registered User
Join date: 17 Feb 2007
Posts: 24
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thanks everyone!
03-11-2007 20:50
I just did an edit terrain to figure it out - so inconveniently sized at 16x48m (the house I'm dying for is 27x45. foo). Fortunately, I found a less expensive option that is exactly the right size, though I'm trying to figure out how to modify it to make it deeper. Otherwise, I'm going to have a very large garden...
(speaking of, anyone know how I can put a pool of water in my terrain? Made a ditch, now just gotta fill it with water!)
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Dnate Mars
Lost
Join date: 27 Jan 2004
Posts: 1,309
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03-11-2007 21:19
From: Isara Vollmar I just did an edit terrain to figure it out - so inconveniently sized at 16x48m (the house I'm dying for is 27x45. foo). Fortunately, I found a less expensive option that is exactly the right size, though I'm trying to figure out how to modify it to make it deeper. Otherwise, I'm going to have a very large garden...
(speaking of, anyone know how I can put a pool of water in my terrain? Made a ditch, now just gotta fill it with water!) You prim water, it is the only way. I am sure there are some freebie waters somewhere, just don't ask me where.
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Ace Albion
Registered User
Join date: 21 Oct 2005
Posts: 866
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03-12-2007 05:40
Lots of good suggestions for figuring out parcel sizes. One more (for rectangular plots, needs some comfort with edit mode and camera controls) Rez a cube in a corner, rez another in the opposite corner. Shift-select both, then hold ctrl-shift and see the "size" of the selected group in X and Y (red and green). Counting land squares is the other method i suggest. It's impossible for any prefab builder to say for sure "fits in 1024" exactly because of funky parcel shapes etc. Unless it's a 4x4 metre house  First thing to do when you get land- measure up the width, length- figure out the combinations if it's an awkward shape. That said, a big garden can be nice too- why fill the whole thing with house? 
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Wulfric Chevalier
Give me a Fish!!!!
Join date: 22 Dec 2006
Posts: 947
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03-12-2007 05:44
If you look in the Library in your Inventory, under Textures>Waterfalls there are some basic water textures.
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