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Should I Report Ad Dropping? |
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Puck Pacer
Registered User
Join date: 6 Jul 2005
Posts: 8
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01-02-2007 19:33
Some one left a large rotating cube advertisement on top of my building. Besides banning them, is there anything else I should do? Should I bother reporting him? Is it even warranted?
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FD Spark
Prim & Texture Doodler
![]() Join date: 30 Oct 2006
Posts: 4,697
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01-02-2007 20:03
You could turn your no build prefences on your property settings and select return objects that aren't yours in your land options.
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cHex Losangeles
Registered User
Join date: 24 Nov 2006
Posts: 370
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01-02-2007 21:02
I hate it that our only options are being harassed or banning everyone in SL from building or running scripts on our land.
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Warda Kawabata
Amityville Horror
![]() Join date: 4 Nov 2005
Posts: 1,300
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01-02-2007 21:16
I routinely set autoreturn on my land to 1 minute in most areas, 30 minutes in a store/mall where I want to encourage visitors to unpack things as soon as they buy them. There's really no good reason for allowing the general public to leave permanent builds on your land.
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Starbuckk Serapis
Registered User
Join date: 10 Nov 2006
Posts: 114
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01-02-2007 21:20
There really is no benefit to reporting them. Just dropping an object on land that does not have restrictions set would not likely be viewed as abuse. If you are the only one that normally builds on your land just set the no build options, or set autoreturn. If you want to allow others to build, you need to look at making it group land.
Here is a follow up question for others following this thread: Would just setting the tag on the land to a group and setting autoreturn allow group tags to exempt objects from autoreturn, or does the land actually have to be deeded to the group for this to work? |
Morwen Bunin
Everybody needs a hero!
Join date: 8 Dec 2005
Posts: 1,743
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01-03-2007 00:17
Well, I always check the list of object-owners on my land. And regulary I find objects from other people on my land.
Mostly I just hit the return button. But I have now twice someone having a house in the sky above my land and one person advertising on my land. In those cases I IM the owner and then I hit return. Morwen. |
Morwen Bunin
Everybody needs a hero!
Join date: 8 Dec 2005
Posts: 1,743
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01-03-2007 00:24
Here is a follow up question for others following this thread: Would just setting the tag on the land to a group and setting autoreturn allow group tags to exempt objects from autoreturn, or does the land actually have to be deeded to the group for this to work? As far as I know it works in both cases.... but when you just deed land to a group there may be a lot object on the land that is owned by "others". I think you need to set them all to the group or to none before you can actived "auto return"..... I think it works this way (not 100% sure tho). Morwen. |
bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
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01-03-2007 02:20
Hi Starbuckk, I don't think you need to deed if that was your only reason for doing so. As owner you can specify a group allowed access. Now what I don't know is whether that allows them to build/script without being in game to look. If so, then auto-return will take care of others. Again, a theory.
Have you checked out http://secondlife.com/knowledgebase/article.php?id=151 ? |
Dillon Morenz
Registered User
![]() Join date: 21 May 2006
Posts: 85
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01-03-2007 03:15
Well, I always check the list of object-owners on my land. And regulary I find objects from other people on my land. Mostly I just hit the return button. But I have now twice someone having a house in the sky above my land and one person advertising on my land. In those cases I IM the owner and then I hit return. ![]() I generally do what you do...but if it's important to have others build/create objects, I either deed the land to group and grant this power to individuals through the group, or I subdivide a 16m2 chunk with a short auto-return. Depends on the exact circumstances I suppose. ![]() _____________________
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Ordinal Malaprop
really very ordinary
![]() Join date: 9 Sep 2005
Posts: 4,607
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01-03-2007 04:33
You should still report this person; while one instance may not result in action, if this has been taking place elsewhere every report adds to the evidence that the person concerned is a serial spam-vandal and should be punished.
_____________________
http://ordinalmalaprop.com/forum/ - visit Ordinal's Scripting Colloquium for scripting discussion with actual working BBCode!
http://ordinalmalaprop.com/engine/ - An Engine Fit For My Proceeding, my Aethernet Journal http://www.flickr.com/groups/slgriefbuild/ - Second Life Griefbuild Digest, pictures of horrible ad griefing and land spam, and the naming of names |
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
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01-03-2007 05:11
Agreed, the dropping of an Ad warrents an AR. Might not do much, but at least it gives LL another soft slap that things aren't always utopia *Chuckles*
My view is that it is extremely easy to tell (in 99.99% of the cases) what is "litter" and what was a mistake, or glitches. Next to a simline, vehicles hanging in air-obvious LL glitch on sim crossings=simple return. A bag (box, etc) from a shopping center, owned by someone fairly new-obviously a newbie, either crashed or just didn't realise the implications of prims/land=simple return+IM politely explaining conduct in SL along with giving the frebie package I created for new Residents. Ads left by an account old enough that they should know better? (and if you have an Ad, you ~should~ know better)=Return+IM firmly stating not to do such rude behavior again, banning from the land, and filing of an Abuse Report for "littering"; Disturbing of the Peace; violation of the Community Standards. The last may sound harsh to some, but a lot of the behaviour like this (leaving Ads, houses, etc on other people's lands) is one of the reasons a lot of nice spots in SL look trashy. Slap them hard. Soem will take the leason and learn, others will beuild up AR's and hopefully get themselves banned. ~Jessy _____________________
When your friend does somethign stupid:
Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do. |
Snatuzis Campbell
Registered User
Join date: 31 Mar 2006
Posts: 65
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01-03-2007 11:05
or, instead of return, you can select delete.
Objects not owned by you, but left on your land... you do have the power to delete. |
Dillon Morenz
Registered User
![]() Join date: 21 May 2006
Posts: 85
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01-04-2007 02:21
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bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
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01-04-2007 03:18
Isn't return the same number of clicks as delete?
Why make a malicious reaction to what may have been an accidental action? edit: Dillon, how do I vote? |
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
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01-04-2007 05:11
or, instead of return, you can select delete. Objects not owned by you, but left on your land... you do have the power to delete. This is a misconception. Delete on land options does nothingmore than Return the object. Simply the same button/fuction by another name. Using Delete will not send objects into the void, just the Lost&Found folder of the owner just like Return. The only person who can delete your objects permanently is you. (Well and data glitch monsters, and probably LL if they really needed to). ~Jessy _____________________
When your friend does somethign stupid:
Dude, you are a true and good friend, and I love you like the brother that my mom claims she never had, but you are in fact acting like a flaming douche on white toast with a side order of dickknob salsa..maybe you should reconsider this course of action and we go find something else to do. |
Dillon Morenz
Registered User
![]() Join date: 21 May 2006
Posts: 85
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01-04-2007 06:03
Jessica, I recall testing this about six months ago and deleted objects were not returned to the owner's inventory. To verify, a friend and I just performed the following steps on a mainland parcel I own:
#1 My friend rezzed a cube, and named it DO NOT DELETE #2 I right clicked the prim, then selected 'More' and 'Delete' from the pie menu. The following info dialog appeared: "You do not own at least one object. However, you can delete the current selection. Are you sure you want to delete these items." #4 My friend received no text to suggest any of his items were returned or deleted. #5 He searched his inventory for keyword DELETE and there were no matches. (A quick look in Trash, Objects and Lost & Found confirmed the object definitely didn't exist in those folders.) We repeated these steps three times, he relogged, but still there was no sign of the deleted objects. The number of inventory items also remained unchanged. Isn't return the same number of clicks as delete? Why make a malicious reaction to what may have been an accidental action? edit: Dillon, how do I vote? And yeah...the delete and return options exist on the same menu, so both options require the same amount of effort. If that page doesn't allow you to assign votes, maybe go to https://secure-web4.secondlife.com/vote/ and enter proposal #1467. The page layout seems to mess up when you click on specific proposal links. _____________________
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bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
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01-04-2007 06:22
Thanks Dillon but that page does the same as the earlier post, gives me a drop down menu of 'set votes to (0-10)' and an apply button that seems to merely update the screen. No feedback at all
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Elgyfu Wishbringer
The Pootler
![]() Join date: 27 Nov 2004
Posts: 659
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01-04-2007 14:29
A couple of weeks ago I found a rather large skybox assembly above my land in Tupi. The owner was in it, so I went in and asked her what she was up to.
She told me she was building her new home, asked me if i thought she should have pink or blue carpets. 'Er', I pointed out, 'This is my land, you can't leave it here, hon' 'It is not on your land! It is in the air!' 'Yes', I replied ,'And my land is underneath, so this is MY air. And you are using my prims, nearly 800 of them, actually. I pay for them, and you can't leave it here.' 'F**k off, this is my house, how dare you come in here and tell me what I cant do!' I did try for a few more minutes to explain that just because she was 250m up, she was still not staying there, lol. Eventually she got so abusive... 'OK', I said 'I have had enough of the language so you are now leaving MY land' and I ejected her I sent her an IM saying she had exactly 5 minutes to come back and pick up her prims or I was returning them. Five minutes of 'I am telling the Lindens, you bitch' later and I did just that, and banned her. Some people are just not capable of being reasoned with, are they? |
Ordinal Malaprop
really very ordinary
![]() Join date: 9 Sep 2005
Posts: 4,607
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01-04-2007 14:53
That is approximately a hundred times more generous than I would have been.
_____________________
http://ordinalmalaprop.com/forum/ - visit Ordinal's Scripting Colloquium for scripting discussion with actual working BBCode!
http://ordinalmalaprop.com/engine/ - An Engine Fit For My Proceeding, my Aethernet Journal http://www.flickr.com/groups/slgriefbuild/ - Second Life Griefbuild Digest, pictures of horrible ad griefing and land spam, and the naming of names |
Dillon Morenz
Registered User
![]() Join date: 21 May 2006
Posts: 85
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01-05-2007 01:32
Finally!
Hello, Feature Proposal 1467: "Remove Landowner delete tool" has been marked 'acknowledged' by Linden Lab. This has resulted in the return of any votes you had placed on proposal 1467 to your account. Here are the Linden notes: It seems reasonable that returning, as opposed to deletion of content, is sufficient in these instances. We have an open issue on this and are going to be investigating its feasibility for development. See http://secondlife.com/vote/vote.php?get_id=1467 Bilbo, I'm not sure why you don't see the info on that page, but maybe it doesn't matter now its purpose has been served. ![]() ![]() _____________________
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bilbo99 Emu
Garrett's No.1 fan
Join date: 27 Oct 2006
Posts: 3,468
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01-05-2007 02:27
Elgyfu, I salute you! I remember that the learning curve was (why am I using the past tense?!?!?) steep but that behaviour was way OTT
I must be very lucky I've not met any newbies remotely approaching that sort. Most are utterly charming and make my day brighter. Dillon, great news! thanx for telling us ![]() |