Lilu Kamachi
Registered User
Join date: 4 May 2007
Posts: 6
|
07-14-2007 20:08
I was messing with the viewer this morning, and now all the scripted objects have red or blue transparent objects constantly floating up from them. How do I make this go away? It is getting old.
|
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
|
07-14-2007 20:15
sounds like it might be beacon markers, try looking under view then beacons see what is checked there
not sure what else it could be
_____________________
From: someone Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar.  They are taking away the forums... it could be worse, they could be taking away the forums AND Second Life...
|
Lilu Kamachi
Registered User
Join date: 4 May 2007
Posts: 6
|
07-14-2007 20:22
nothing checked there
|
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
|
07-14-2007 20:35
It's "Show Updates" in the Client menu. Be back in a minute with the exact instructions for fixing...
|
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
|
07-14-2007 20:37
Cmd-Opt-Shift-U on a Mac Probably Ctrl-Alt-Shift-U on Windows. Also under the Client menu, about half way down. 
|
Gordon Wendt
404 - User not found
Join date: 10 May 2006
Posts: 1,024
|
07-14-2007 21:54
From: Ava Glasgow It's "Show Updates" in the Client menu. One of those crazy debug commands that has no real use that I can see.
_____________________
Twitter: http://www.twitter.com/GWendt Plurk: http://www.plurk.com/GordonWendt GW Designs: XStreetSL
|
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
|
07-14-2007 22:07
From: Lilu Kamachi I was messing with the viewer this morning, and now all the scripted objects have red or blue transparent objects constantly floating up from them. How do I make this go away? It is getting old. Each blue one is a object updating it's position and/or rotation. Reds are a full object updates. Greens are objects being deleted. Show Updates is useful if you do a lot of scripting of objects that move. It can also be a useful way to look for sources of lag (full updates can be expensive) or for seeing how nicely an object behaves before buying it.
|
Lilu Kamachi
Registered User
Join date: 4 May 2007
Posts: 6
|
07-16-2007 08:32
Thanks for the help guys that fixed it.
|