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Looking for Gene Replacement's Very Tall Tree

Robin Ivory
Registered User
Join date: 20 Jan 2007
Posts: 443
08-02-2007 11:45
Does anyone have the really tall tree by Gene Replacement they would give me? I believe it is named 'Western White Pine'

Thanks!
Aki Shichiroji
pixel pusher
Join date: 22 Jul 2006
Posts: 246
08-02-2007 11:50
I believe it was the Arbor Project that elaborated on the giant prims created by Gene Replacement. Just do a search for Arbor Project in world and you should be able to pick up a package for those trees fairly easily.
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Chas Connolly
Registered User
Join date: 24 Jan 2007
Posts: 1,433
08-02-2007 11:54
I have one on a plot next to mine. Can you please come and take it away - it's an ugly bugger.
Robin Ivory
Registered User
Join date: 20 Jan 2007
Posts: 443
08-02-2007 12:01
Nothing here except information, no tree package :(

From: Aki Shichiroji
I believe it was the Arbor Project that elaborated on the giant prims created by Gene Replacement. Just do a search for Arbor Project in world and you should be able to pick up a package for those trees fairly easily.
Robin Ivory
Registered User
Join date: 20 Jan 2007
Posts: 443
08-02-2007 12:04
thank you DV!
Aki Shichiroji
pixel pusher
Join date: 22 Jul 2006
Posts: 246
08-02-2007 12:07
Strange. Last time I was there, they had 4-5 different giant sized tree packages you could choose from, depending on the environment you wanted to put them in.
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Lord Berchot
Retired Sideshow Geek
Join date: 29 Dec 2006
Posts: 125
08-02-2007 12:28
Ill send you a copy. It's a 2 prim Western Pine and is kinda ugly but works well for hiding ad farms in the next sim. lol
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Robin Ivory
Registered User
Join date: 20 Jan 2007
Posts: 443
08-02-2007 13:02
Thank you guys, the trees are indeed ugly but functional!



From: Lord Berchot
Ill send you a copy. It's a 2 prim Western Pine and is kinda ugly but works well for hiding ad farms in the next sim. lol
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
08-02-2007 14:47
how wide are they? do they take up a lot of MY land too?
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Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
08-02-2007 19:50
id love to see this package someday.
From: Aki Shichiroji
Strange. Last time I was there, they had 4-5 different giant sized tree packages you could choose from, depending on the environment you wanted to put them in.
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
08-02-2007 19:54
thank you Robin. i can't wait to rez them! ;)
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
08-02-2007 21:36
To all those who used to say that mega prims are evil, take a look at the wonders and be amazed. This is my newest build. :)
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Soen Eber
Registered User
Join date: 3 Aug 2006
Posts: 428
08-02-2007 21:46
I probably should take the credit/blame for this. I'm the one who created the giant tree - if you inspect the freebie box it comes in at the Arbor Project you'll find my name on it. It uses a pine tree texture from the Virtual Terrain Project and cut and tapered 60x20x20 cylinders. The 3 prim version is slanted inwards to a central point at the top to make it as realistic as possible, and it fits a 16 meter plot "snugly". I prefer the 3 prim to the 2 prim version (which I think is hideous but gets the job done). They work well where I have them, because they're part of a sprawling natural area with trails and woods and water. In context, they're beautiful. Out of context - well, then other tools should be used to deal with offensive advertising. After I saw the sometimes negative reaction people had to it, I dropped my plans for additional natural megascreens (which I still think look better and more natural then a giant prim wall with a tacky nature scene).

You see, I had some advertising lots too close to me, one of them rather offensive in the EULA sense of the word (*yes*, *that* *bad*).
Avacea Fasching
Certified
Join date: 23 Dec 2005
Posts: 481
08-02-2007 21:49
From: Yiffy Yaffle
To all those who used to say that mega prims are evil, take a look at the wonders and be amazed. This is my newest build. :)



I like megaprims, they are not evil.

I just afraid to use them in case, one day they go "POOF"

or create a huge gravity well, a wormhole to GOR or even a black hole.

an Official sanction by LL that there safe and can stay would put me at ease.


Oh yes, and the arbor project does have the trees your looking for, you just need to look more.......
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
08-02-2007 21:54
/me nods "thats howi see it too but i use them anyway". :)
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Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
08-03-2007 00:47
soen i would love trees to hide ads and also large walls with flickering textures and whatnot. i need trees and foliage. do you have these trees in your inv? for all the talk of them ive never seen one available anywhere.

as far as megaprims go, they are not in jeopardy of being deleted. LL will not break existing content in that way.

From: Soen Eber
I probably should take the credit/blame for this. I'm the one who created the giant tree - if you inspect the freebie box it comes in at the Arbor Project you'll find my name on it. It uses a pine tree texture from the Virtual Terrain Project and cut and tapered 60x20x20 cylinders. The 3 prim version is slanted inwards to a central point at the top to make it as realistic as possible, and it fits a 16 meter plot "snugly". I prefer the 3 prim to the 2 prim version (which I think is hideous but gets the job done). They work well where I have them, because they're part of a sprawling natural area with trails and woods and water. In context, they're beautiful. Out of context - well, then other tools should be used to deal with offensive advertising. After I saw the sometimes negative reaction people had to it, I dropped my plans for additional natural megascreens (which I still think look better and more natural then a giant prim wall with a tacky nature scene).

You see, I had some advertising lots too close to me, one of them rather offensive in the EULA sense of the word (*yes*, *that* *bad*).
Dytska Vieria
+/- .00004™
Join date: 13 Dec 2006
Posts: 768
08-03-2007 01:23
From: Soen Eber
I probably should take the credit/blame for this. I'm the one who created the giant tree - if you inspect the freebie box it comes in at the Arbor Project you'll find my name on it. It uses a pine tree texture from the Virtual Terrain Project and cut and tapered 60x20x20 cylinders. The 3 prim version is slanted inwards to a central point at the top to make it as realistic as possible, and it fits a 16 meter plot "snugly". I prefer the 3 prim to the 2 prim version (which I think is hideous but gets the job done). They work well where I have them, because they're part of a sprawling natural area with trails and woods and water. In context, they're beautiful. Out of context - well, then other tools should be used to deal with offensive advertising. After I saw the sometimes negative reaction people had to it, I dropped my plans for additional natural megascreens (which I still think look better and more natural then a giant prim wall with a tacky nature scene).

You see, I had some advertising lots too close to me, one of them rather offensive in the EULA sense of the word (*yes*, *that* *bad*).


There is nothing wrong with 60m tall tree, in some parts of the RL world, it is natural.
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