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                     Gearsawe Stonecutter 
                    Over there 
                    
                    Join date: 14 Sep 2005 
                    
                    Posts: 614 
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                         11-10-2006 14:58 
                        Not really a bug just different. When a object woves via a set position or rotation it would move with a little animation. Sort of smooth decelerating to it final position. Now on Beta. it just jumps to it new position a sudden jolt. Not very graceful. I'm will to bet this is part of the "Several viewer rendering performance improvements" as noted in the realease notes. 
                        
                    
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                     Errafel Eccleston 
                    Has no Custom Title 
                    
                    Join date: 27 Nov 2005 
                    
                    Posts: 105 
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                         11-10-2006 15:06 
                        Is it not just an aspect of the generally vastly better performance of the tiny underused grid on beta?  If it was loaded down like main, maybe it would look the same. 
                        
                    
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                     Gearsawe Stonecutter 
                    Over there 
                    
                    Join date: 14 Sep 2005 
                    
                    Posts: 614 
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                         11-10-2006 15:57 
                        I have been living on the beta grid and notice it after I downloaded the new client and then tried it on my other systems to make sure. and had teh same effect. 
                        
                    
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                     Argent Stonecutter 
                    Emergency Mustelid 
                     
                    Join date: 20 Sep 2005 
                    
                    Posts: 20,263 
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                         11-13-2006 07:49 
                        The animation is client side, anyway.
  This will break a LOT of animated attachments!
  Can these "performance improvements" be made optional? 
                        
                    
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                     Gearsawe Stonecutter 
                    Over there 
                    
                    Join date: 14 Sep 2005 
                    
                    Posts: 614 
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                         11-13-2006 16:44 
                        Here is teh deal. Child prims in a link set don't move smoothly using scripts. If you move the Root Prim it is fine and fluid. But the Child jsut jumps to the new position 
                        
                    
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                     Per Lagerkvist 
                    Registered User 
                    
                    Join date: 3 Jul 2006 
                    
                    Posts: 5 
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                         Child prims "unfluent" 
                        11-17-2006 13:58 
                        Yeah, this broke two of my products. One is a clock that looks really stupid and unrealistic in the beta.
  Another one is my prisma signs, where i use rotating prismas to display different images on a sign. Ths prismas is rotated in cascade creating a quite interesting effect.
  Now my 22 prim signs just look like a single prim with a texture animation on, not sexy at all.
  I also noticed doors and other stuff just "whams" open now. Very ugly indeed. 
                        
                    
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                     Joannah Cramer 
                    Registered User 
                    
                    Join date: 12 Apr 2006 
                    
                    Posts: 1,539 
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                         11-18-2006 13:32 
                        Latest patch notes make it sound that was resolved...
   Release Notes for Second Life 1.13.0(3) November 17, 2006 ===================================== Other changes: * Altered scripted movement/resizing of prims to better resemble 1.12 smooth behavior 
                        
                    
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