Fly into restricted land go to 0,0,0
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                     SuezanneC Baskerville 
                    Forums Rock! 
                     
                    Join date: 22 Dec 2003 
                    
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                         07-24-2006 22:44 
                        Is it a bug that flying into a restricted land parcel in Bonifacio made me go to 0,0,0?
  Someone appears to have placed a flame below 0,0,0. Hmm. 
                        
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                     Argent Stonecutter 
                    Emergency Mustelid 
                     
                    Join date: 20 Sep 2005 
                    
                    Posts: 20,263 
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                         07-25-2006 07:37 
                        Entering restricted land across a sim border always seems to move you to 0,0,0, and teleporting into a private sim where the whole sim is restricted (but visible) will apparently "glue" you to 0,0,0. 
                        
                    
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                     Macphisto Angelus 
                    JAFO 
                     
                    Join date: 21 Oct 2004 
                    
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                         08-01-2006 01:45 
                        This is one thing I would love to see fixed.  Bad enough to bounce on a ban line, but to be sent to the 0 location sucks. 
                        
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                            From: Natalie P from SLU Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality!    From: Ann Launay I put on my robe and wizard ha...    Oh. Nevermind then.  
                         
                    
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                     Haravikk Mistral 
                    Registered User 
                    
                    Join date: 8 Oct 2005 
                    
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                         08-01-2006 09:37 
                        Especially when <0,0,0> is (in many sims) below ground and really borks up the client    
                        
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                     Aodhan McDunnough 
                    Gearhead 
                     
                    Join date: 29 Mar 2006 
                    
                    Posts: 1,518 
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                         08-01-2006 09:43 
                        SO THAT'S WHAT IT WAS.   I was wondering why my flight was going strange everytime I bumped into a neighbor's wall (GREEN wall)   I did some testing, it seems to happen only on the north wall. The other walls just cause a normal rebound.   The thing is my neighbor's north wall falls on the sim boundary. Gonna try to find another wall that doesn't.   UPDATE:   Apparently the only walls affected are those that are Sim boundaries.    Can someone corroborate the observations? 
                        
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                     Macphisto Angelus 
                    JAFO 
                     
                    Join date: 21 Oct 2004 
                    
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                         08-01-2006 10:49 
                        The sad thing is I thought it was some new bot and my neighbor has a scorching IM waiting for him when he comes back online from last week.     
                        
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                            From: Natalie P from SLU Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality!    From: Ann Launay I put on my robe and wizard ha...    Oh. Nevermind then.  
                         
                    
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                     Aodhan McDunnough 
                    Gearhead 
                     
                    Join date: 29 Mar 2006 
                    
                    Posts: 1,518 
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                         08-01-2006 12:24 
                        I just realized this is a preview sub forum.   But this thing is happening also on the MG! 
                        
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                     Ceera Murakami 
                    Texture Artist / Builder 
                     
                    Join date: 9 Sep 2005 
                    
                    Posts: 7,750 
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                         08-01-2006 14:34 
                        I have seen this happen on the main grid if you use a teleporter with messed up coodinates. If it fails to parse the teleport coordinates into anything rational, it takes you to <0,0,0> instead, and you have to TP home or open a landmark and TP to get out of the corner. 
                        
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                     Argent Stonecutter 
                    Emergency Mustelid 
                     
                    Join date: 20 Sep 2005 
                    
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                         08-01-2006 16:10 
                        It definitely happens on the MG.
  We almost had a feud start with one of our neighbors because a group member was CONVINCED they were running an illegal "push" security bot. Luckily I heard 'em griping and was able to explain what was up. 
                        
                    
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                     Macphisto Angelus 
                    JAFO 
                     
                    Join date: 21 Oct 2004 
                    
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                         08-01-2006 21:16 
                        From: Argent Stonecutter It definitely happens on the MG.
  We almost had a feud start with one of our neighbors because a group member was CONVINCED they were running an illegal "push" security bot. Luckily I heard 'em griping and was able to explain what was up. LOL see my above post     Just in case a Linden is tracking this.. the wall location next to mine is the West wall.  So I dont think N, S, etc is an issue.  
                        
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                            From: Natalie P from SLU Second Life: Where being the super important, extra special person you've always been sure you are (at least when you're drunk) can be a reality!    From: Ann Launay I put on my robe and wizard ha...    Oh. Nevermind then.  
                         
                    
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