10-21-2004 16:36
Preview 1.5.6 is up, and will remain up all night. Please keep an eye out for bugs and report any that you find.

Download the client here.

The database sync for the preview was done from an October 13th backup, so anyone who created their account earlier than the 13th should be able to log in.

You can't exchange money into our out of preveiew. Likewise, new objects and scripts created in preview will be lost when 1.5.6 is officially released. Finally, land you happen to own in preveiw does not contribute to your official land tier.

Have fun.

Here are the preliminary 1.5.6 release notes. They may change before 1.5.6 is officially released:

Second Life 1.5.6-Preview Oct 21, 2004
===========================================

- Reduced load on the backend asset server (eliminated some spots where
temporary objects were being saved to assets for short term storage).

- 'Live Help' members only participate in help requests when they have
the 'Live Help' group set as their active group.

- When a user opens a new 'Live Help' session some information about
'Live Help' is added to the very top of the instant message windo.

- "Orphaned prims" whose information has been streamed to the client
but whose root prims have not yet arrived (or been lost due to packet
loss) are no longer rendered at the origin (soutwest corner) of the
simulator.

- Fixed a bug that would sometimes move objects to (0,0) while being
edited.

- Your "Home location" is now properly shown on the World Map
(if it exists -- the Home location of new users is no longer
automatically set, it must be set manually).

- An object's "Share with group", "Allow anyone to move", and
"Allow anyone to copy" permissions are reset after someone
purchases the object.

- Fixed a bug that would sometimes cause teleport to fail or change
the avatar to the default female shape.

- Fixed a bug that would reroute a login from the "Last location" to
the nearest simulator with a telehub.

- Several user interface annoyances have been fixed. Here is an
incomplete list of them:
* Scrollbars now properly track the mouse when dragged.
* The "[] Running" checkbox for new scripts is enabled after a save.
* "Send IM to Email" option enabled before login.
* Editing a chat message that starts with '/' no longer moves the
cursor to the end of the line.

- Added llRezAtRoot() -- Rezzes an object using the first root object's
location as the rez position.

- llCreateLink(), llBreakLink(), and llBreakAllLinks now work even
if the owner of the object is not in the sim.