The Luna Oaks Galleria --Second Life's exciting new retail concept-- is ready to award space to the very first group of retail tenants. The Galleria offers two-month leases on a varied range of shop sizes – ranging from 16 square meter Kiosks all the way up to breathtaking 1,300 square meter anchor stores. In order to accommodate proper amounts of retail merchandise, only a small part of the region will be leased and Linden builds will be kept to a minimum -- Galleria merchants will enjoy a primitive allocation five-times higher than normal.
Leases for the six biggest spaces are being offered in a Linden Dollar auction closing Sunday, January 11. These are awaiting your bid at Second Life Auctions.
Leases for the 40 smaller shops will be awarded by lottery. The deadline for lottery entrants is Friday, January 9 at 3 PM PST. The first ten names drawn will be awarded a 64 square meter “Walk-in” store with space for the sale of 33 primitives. The next eight names drawn will be awarded a 32 square meter “Stand” with a 15 prim allowance. The next 22 entrants selected will get a 16 square meter “Kiosk” with seven prims available.
If you win space in both the lottery and the auction, then your lottery parcel will be given to someone else.
Merchants may sell items owned by others. Modification of the beautiful Galleria structures will be limited to interior changes that are not apparent from the outside. Merchants may create signs but the signs must be no higher than the store. Participants are not allowed to sell their parcels, but they can be released back to a Linden before the two-month lease ends. After two months, new leases will be auctioned and distributed via lottery. Previous winners will be allowed to bid or enter the lottery.
The Luna Oaks Galleria is not intended to replace Resident-built shopping centers and stores in Second Life, and Galleria merchants are more than welcome to direct shoppers to larger outlets in other Regions -- "If you like what you see here, grab this landmark and visit my main store."
For questions and discussion visit this thread.