Second Life 1.8.0(6) is now available. A viewer update is required to access this version.
Release notes are as follows:
Second Life 1.8.0(6) Dec 12, 2005
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+++Major Features:+++
* Point-to-point teleportation is now available in Second Life
** Residents may teleport freely to and from locations they are allowed to access
** The landing point on a parcel is determined by the location set by the land owner with the About Land > Options > Landing Point > Set button
*** If no landing point is set on a parcel, the resident will be delivered as close to the location specified on the map as possible.
** Estate owners may choose whether to allow teleport via point-to-point or Telehubs
** The Z coordinate is honored; teleporting (or logging in) to your Castle in the Sky will now put you directly there!
** Telehubs on the mainland now show up as Infohubs on the map.
** Teleports from "Offer Teleport" ignore landing points.
** "Show Telehub Coverage" no longer shown on map.
** Parcel owners can block teleports onto their land.
+++Minor Features:+++
* Ripple effect for water can now be turned on in the Graphics preference pane
** Ripple water uses the graphics card's pixel shading to create more realistic looking water
** The functionality will only be available for machines with cards supporting pixel shading
*** Turning on this feature will cause viewer FPS to drop to some degree on some machines, so it is not enabled by default
* Improved In-world Classified Ad System
** The new scheme features the following changes:
*** The new starting price for ads has been decreased from L$250 to L$50 for a one-week run
*** Dynamic pricing of ads
**** The poster determines the price they pay for the posting (starting at L$50)
*** Direct teleportation links are now embedded within each ad
*** The list of ads can be sorted by the price paid to post the ad (from high to low, or low to high)
*** We have also improved the interface to make it more intuitive to residents
+++Scripting Changes:+++
--- New LSL functions:---
* llMapDestination(string simname, vector position, vector lookat)
** Shows a given location on the map.
** Works in attachments, or during touch events.
** The "lookat" value is currently not in use, but will be in a later version
* llAddToLandBanList(key avatar, float hours)
** Add an avatar to the parcel ban list for the given duration.
* llRemoveFromLandPassList(key avatar)
** Remove an avatar from the parcel pass list for the given duration.
* llRemoveFromLandBanList(key avatar)
** Remove an avatar from the parcel ban list for the given duration.
---Changed LSL functions:---
* llAddToLandPassList(key avatar, float hours)
** Avatars can now be added to the parcel pass list with no time limit by passing 0 as the hours parameter.
---Future LSL functions:---
* llTeleportAgent(key avatar, string simname, vector position, vector lookat) (?)
** Teleport an avatar at a location (requires agent permission)
+++Bug Fixes:+++
* Viewer no longer becomes unresponsive the first time you open the Finder
* Show Updates debug option once again working as expected
* Objects are no longer momentarily visible at <0,0,0> before moving to their correct position
* Resolved a crash that occurred after declining an offer of inventory
* Fixed a crash when dragging texture onto base terrain swatch in Region/Estate tools
* Fixed some simulator crashes