You: So what kind of questions does anyone have? Each settlement will share a region with both another settlement and part of a new start zone for new residents. We expect that there will be lot's of open space in between.
Josh Starseeker: 2 towns per sim
Nexus Nash: still should be like 100 x 100
You: yes a sim is 256 x 256
Jaxiam Slate: dont forget the buffer zones Nex
You: these are just starting points
Nexus Nash: oh ok
Nexus Nash: gotcha
You: the really successful ones
You: will move into a new sim probably
Nexus Nash: oh ok
You: sim = region
You: Any questions you all - or should I sing
Asher LeFay: yep. I've got a question. Is it ok to have a Public Construction company w/ an area dedicated to just experiemting w/ various building ideas
You: asher - its fine - but do you mean in the new terrritory?
You: to asher - its a cool idea - post it
Yuniq Epoch: Can we get a rough idea of what 96x64m of land will cost? Since that is essentially our upfront fee...
BuhBuhCuh Fairchild: 96*64 in a new sim will cost 18432, with 6144 in tax before NN discount
BuhBuhCuh Fairchild: per week
You: you dont have to buy the whole thing
Jaxiam Slate: ouchie! I think I wont be sitting down for awhile. that's expensive!
Nexus Nash: lol with the new 3 point Taxe system I can't afford a fifth of that!!!!!
You: you dont have to buy it all, you can start with a fraction
You: and try to attract new members
Jaxiam Slate: the area that is set aside for the group builds- only people who join the group and agree to the theme can purchase and build in that area? just to make sure that if you cant buy it all at once, that it wont disappear into strip clubs, strip malls, etc.
Paul Zeeman: are the new areas going to be monitored for content
Nexus Nash: PG SIMS
You: thats right - it will be controlled
Jaxiam Slate: good deal
Paul Zeeman: good
Shebang Sunshine: can the linden owned buffer around the communities be set to no build ?
Nexus Nash: I 2nd SheBang
Josh Starseeker: so the land will be available for us int he future
You: sure - it could be thats a good idea
Mickey Roark: I'm concerned about the 2000 primitive limit. I have a house that is not extravagant and it is already 80 primitives WITHOUT and furniture yet!
Josh Starseeker: for the town or the whole sim?
Jaxiam Slate: it makes sense - just build with bigger pieces and be creative with textures.
Jaxiam Slate: would save alot on lag
Yuniq Epoch: Our Pagoda is about 200 pieces right now.
You: about 2000 per settlement
Josh Starseeker: that's a lot, really
Josh Starseeker: 20K's worth..lol
Yuniq Epoch: And that's a five-story, 20x20 building.
Mickey Roark: that will limit (or require extreme) creativity
You: you guys typing a novel?
Jaxiam Slate: well that's the fun and the challenge - think about it.. less pieces - if you can be as creative in less primitives, your on the way to discovering a system that will help future building projects go up with much less lag on the machines.
Mickey Roark: ok, so we will have to budget each project within each settlement
You: yeah - we'll give it try -see how it works
Mickey Roark: there an many structures that cant be solved by texture
Mickey Roark: my yachts are 70 primatives alone
You: so you might have to work with themes that are geometric perhaps
Mickey Roark: again 'limits' yech

You: Im not a builder so I dont know -
You: but you might address that in your proposal
You: “my idea is good because it can be done with fewer primitives”
Paul Zeeman: how detailed is this proposal supposed to be
Shebang Sunshine: so what we've already posted in the forum does *not* count as our proposal, correct?
Yuniq Epoch: Yes, I'd like to know exactly what you'd like in the proposal.
You: what we are looking for is evidence you will succeed
You: we want to have everyone we let in do well,
You: so convince us that you will
Jaxiam Slate: hmm ok - give us all a sim *grins* and if say after 2 years we dont have a large following, delete it

Paul Zeeman: we need a creative writer
Misnomer Jones: does what we're written in the forums count ?
You: you should prob put in all in one post
You: Im very lazy
Josh Starseeker: w/ who's in and everything?
You: definitely whos in
You: you can be in more than one group too
You: think about events too,
Catherine Omega: yeah, I was going to ask about that.
You: that will attract people out to your settlement
You: and get the voting stations going
Yuniq Epoch: So list who's in the group and their involvement in the project?
You: that would be great
You: I think its less about a few people with big bucks
You: and more about integrating a bunch of projects to make
You: a larger whole thing
Yuniq Epoch: Hence the whole COMMUNITY part. ;^)
Kerstin Taylor:

You: how does your project lend itself to modules
Nexus Nash: Haney... can we send the prop to you via PM in the forums?
You: it should be posted for all to see
Nexus Nash: ok
Shebang Sunshine: respectfully disagree, Haney
You: why shebang?
Shebang Sunshine: I'd perfer private ones as well
Shebang Sunshine: because some plans are meant to be a surprise until they are unveiled
You: you can wait until the last minute to reveal
Catherine Omega: in that case, could we send you a PM containing the "private" details of our plans?
Catherine Omega: and only list the public stuff.... publically?

You: I'd like to do it all publically
You: tell me why that doestn work
Mickey Roark: keep it public
Jaxiam Slate: well while I dont have any private stuff - I can see the draw.. to have something cool and exciting that would spark Linden Interst in the project, yet they want to keep hidden from the public - to be unveiled as a surprise at an event
Kerstin Taylor: was the issue of public vs private proposals resolved?
(Editors note: I missed this question – the policy is that that the proposals need to be public.)
Mickey Roark: Can we get a map of the areas before submission deadline???
Catherine Omega: yeah, just an idea of the land we have to work with right off.
You: a map - I'll check on that
Yuniq Epoch: This is going to sound horribly newbieish, but how do I find a listing of our group members? ;^)
BuhBuhCuh Fairchild: search for people with the "yamato" group Y
Josh Starseeker: when's the deadline again?
You: We need your proposal posted to the forums by midnight on Tuesday 3-18. The final decision will be announced on Thursday 3-20. We hope to bring the two new regions on line on Monday 3-24.
Shebang Sunshine: and the third region.. when?
You: the thrid after April 1 or so
Nexus Nash: 2 weeks after , sHe
Nexus Nash: you can mod the land
You: you can mod it withing limits
Catherine Omega: that's true, but not everyone will be buying the entire area of land automatically, nexus.
Nexus Nash: true, Cat
Josh Starseeker: exactly where will the new sims be in relation to Lusk?
Josh Starseeker: extending out in a straight line?
You: west, and sw and then west of that
Josh Starseeker: like a stair step
You: yes
Josh Starseeker: and where will the newbs come in on that side?
You: we will later add a fouth sim to make a new square
You: and the newbs arrive in the middle
Josh Starseeker: cool
You: surrounded by great communities!
Josh Starseeker: that'll be great
Paul Zeeman: explore in all directions
You: this really is exciting for us too
You: in terms of money - I think you will make back your investments
Yuniq Epoch: I'm not worried long-term. It's short-term funding that concerns me.
Mickey Roark: have you resolved the undewater issues that Jax has brought up in the forums
You: no solutions but I hope we will have an underwater thing
Jaxiam Slate: you put hope in my heart H. thanks

lol multilevel underwater cities (joy!)
Jaxiam Slate: lol well step on up

Atlantis needs victims er I mean recruits.
Mickey Roark: well writing an underwater proposal is then currently limited to the 'limits' that are in place now.
Josh Starseeker: are you going to use beefed-up servers?
You: no same servers
You: but we are all expecting
You: better performance
You: each month or so
Josh Starseeker: because of the lack of crap and junk as well?
Yuniq Epoch: Yes, that much helps.
Catherine Omega: yeah, that's true.
Josh Starseeker: I'm sure that will help..lol
You: yes and the object limit
Catherine Omega: there are a couple sims here that are almost completely filled up by garbage.
Kerstin Taylor: *sigh* i love the idea of crap free sims

Paul Zeeman: is there going to be a fair bit of water front??
You: each of the new settlements will have waterfront
You: except the one sharing the Wild west sim
Shebang Sunshine: eh?
Shebang Sunshine: WWT one won't have waterfront ?
You: WWT not onthe water, in the desert
Josh Starseeker: is the sim max going to be held at 20 for these new regions?
You: sim max at 20, yes I assume
Josh Starseeker: can't you bump that up to 25?
Catherine Omega: well, we're at 22 here....

Josh Starseeker: max it out baby!
You: well, post the request in the forum for raising it
Nexus Nash: can you implement the VIS limit too? like 256 and not 512
Nexus Nash: for the land
Jaxiam Slate: wouldnt the vis limit be something the group voted on setting (ie for me - if I wanted it to be harder to see atlantis from a distance, I could set it lower and everyone else do the same) w
You: I'll check on the VIS thing
Flyk Escher: you can do the VIS limit now Nexus
You: yeah, we'd hope to have people vol to lowwer the vis
Nexus Nash: I know... but make it a rule like vis 256 max!
You: that rule sound good well see