08-19-2003 10:52
Howdy, everybody! We've got a slew of big-fixes on deck for release, so we're going to take down Second Life tomorrow morning for a patch.

Changes:

* Second Life now consumes less memory, improving performance on
low memory computer systems.

* The Profile window now tells you if an avatar belongs to a
trial user or a resident.

* Linked attachments now keep their proper shape after many crossings
between simulators. Previously, small gnomes would appear and shove
the pieces apart, but only by a fraction of a millimeter each time.
We believe this was in an attempt to hide their nefarious plans, which
also involved underpants.

* You can no longer add a no-modify inventory item to object inventory.
This caused an exploit where you could convert no-modify items into
yes-modify items.

* Fixed a problem where logging in when you had a very large number
of pending IM messages would cause slow server responses.

* Fixed a problem that would sometimes cause nearby images to stay
blurry while distant ones became sharp.

* Login screen no longer uses 100% of the CPU.

* Stipend and tax changes per the previous message.

James