Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
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04-13-2006 21:29
Steps to reproduce the bug: Disable fog via Debug > Rendering > Fog and drag-select a prim.
Observed results: Can't get a screenshot of it with the bug reporter but everything gets fog-tinted (kind of like the previous fog tinting bug but it goes away after drag-select stops.
Expected results: Fog-tinting shouldn't occur when drag-selecting.
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Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
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04-13-2006 22:01
OK, fog is ridiculous, LL. Can you just include a preference option (not just in debug) to disable it? It's SO annoying and unrealistic-looking. It also SEVERELY distracts from the immersion. I can force the fog distance ratio higher than 4 in settings.ini but it resets on ANY in-SL preference change. At LEAST stop THAT reset from happening and I'll be happier...PLEASE!
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