Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
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04-29-2006 21:03
Steps to reproduce the bug: Create box prim around your avatar, unhollowed and large enough to cover your avatar, and try to walk out of the prim.
Observed results: The avatar stops at the invisible, unrendered, prim's inside edge.
Expected results: In previous builds (perhaps before SL 1.9.1 but I only noticed this in SL 1.9.1.16), the avatar could walk outside a prim.
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Shyotl Kuhr
Registered User
Join date: 15 Jun 2005
Posts: 105
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04-29-2006 21:08
From: Eep Quirk (perhaps before SL 1.9.1 but I only noticed this in SL 1.9.1.16), the avatar could walk outside a prim. I had this happen to me on the very first public preview version of 1.9.1. Never bothered to report, tho, as I though 1.9.0 did the same. It doesn't, apparently, as I just tested it after reading this. 
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Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
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05-21-2006 06:52
Not sure when this was fixed but I decided to test it now and, although it no longer stops the av, the av is pushed out of the prim instead of being able to walk out as if it was phantom.
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