Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
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04-20-2006 22:49
Steps to reproduce the bug: Create a prim and put this function in a script: llSetPrimitiveParams([PRIM_FLEXIBLE,1,3,1,-.1,0,10,ZERO_VECTOR]); Observed results: drag (inconsistently named "friction" in LSL) can only go from +0 to +10 yet setting it to -.1 gives it a drag of 12.7 in the "Features" tab. Other negative settings give it different values (-1 -> 11.8, -5 -> 7.8, -10 -> 2.  . Softness is also affected when drag/friction has a negative value in the script. Other values might be affected too but I haven't programmatically tested every combination... Expected results: Scripted and object editor flex prim values should be consistent.
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