Steps to reproduce the bug: Create a flat (z-axis) flex prim with 0 softness and zoom camera in/out centered on it.
Observed results: When the camera comes within ~5m of such a prim prim, the LOD is too extreme and quickly reduces the prim to a very simple shape. Changing object LOD in prefs has no effect either.
If the prim is very thin and from 0-.35m long (z-axis), the LOD mangles the shape, too.
Expected results: 0-softness flex prim LOD should not be so extreme.