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bug: vert shader color corruption still

Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
04-23-2006 09:02
Steps to reproduce the bug: Create flex prim and zoom/rotate the camera around it.

Observed results: The prim color/light shading becomes discolored/corrupt.

Expected results: opposite of observed
Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
05-21-2006 07:27
Not sure when this was fixed but I no londer notice this.