Just thinking... It's never really worked right? So isn't it about time that it got fixed or removed? Having it extended would be neat too, to function as:
llPointAt(key id, vector pos)
Where id is the avatar you wish to turn, and pos is the point they should look at. We have llPushObject being capable of pushing (re: orbiting) people, so having them simply turn without permission is harmless and would be a great benefit for hug and kiss animation attachments.