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Flexibility scaling

Hard Case
Registered User
Join date: 4 Dec 2004
Posts: 9
05-22-2006 05:05
I went and checked out the pre-view grid, and I must say, I am quite impressed with the flexible prims. way cool. I did notice one thing how ever. It's not scalable, by that I mean the flexibility of a prim is based solely on the the length of the z-axis. The longer the z the more flexible the prim is. So if you have a cube that is .1m x .1m x 1m, it's not as flexible as a prim that is proportionately bigger, say 1m x 1m x 10m. This new set of parameters would be more functional in SL if the flexibility were based on the proportions of a prim. An example would be, a short (z) but wide prim(x,y) wouldn't be flexible , as to where a "spaghetti noodle" would be extremly flexible. One the best uses in SL for flexible prims like these would of course be for hair. However, unless the AV has 10m long hair the flexibility wouldn't make much a difference. I just think that a .01m x .01m x 1m prim should be just as flexible as a .1m x .1m x 10m prim. It would make them MUCH more useful.
Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
Posts: 1,211
05-22-2006 20:23
Yea, this is annoying. Have you filed a bug report about it? A flex prim could also use another segment near the base because it flattens out too much when rotating.