Pay Object
I'm seeing inconsistent behavior when using these new settings in a set of linked prims, specifically with the Pay Object. I've got a vendor with three prims: a main display and two navigation buttons. Normally the buttons receive their touch_start events and send a message up to the parent display to change the product picture. To pay for a product the user can right click and Pay into the display. You can also touch the display for more information which triggers a whisper.
I'd like to make the display a Pay Object so that when left-clicked the Pay dialog is shown. Currently I don't seem to be able to do this. If I link the three objects with the display as the parent all three prims respond as Pay Objects. If I make one of the buttons the parent, or even add a 4th prim as parent, no of the touch events fire at all.
Ok, the more I think about this it is not inconsistent. Currently you can right-click on any of the linked prims to choose Pay from the pie to trigger the Pay dialog. Inconsistent or not, I'm not sure how I would use this new When Left Clicked: Pay Object functionality in a linked vendor like this. But I'm always will to be enlightened! And I definitely want to use it -- one click versus a click and a pie selection is much easier for the user. Plus you get the nifty 'hand with money' icon -- hooray!
Open Object(this actually doesn't have to do with linked prims but i couldn't change the thread title)
I've been waiting for this functionality for a long time. I sell a lot of items from vendors that come packaged in a prim and currently users must right click and Edit the prim and then drag the items to they're inventory. Suffice to say most of my customer service IMs could be eliminated if the could just click on the box and receive the items. This isn't currently possible because of permission issues. So I was hoping Open Object might allow this finally to happen, but it looks like it has the same issue. If I put a No Copy item into a prim that has Open Object set, it just doesn't work. I click Move to Inventory and nothing happens. The dialog closes, but the item is not moved and remains in the prim. If I place both a No Copy and a Copy item in the prim, only the Copy item is moved to inventory.
So either you guys need to make it work with No Copy items, or you need to let people know that certain items will not be Moved to Inventory either by hiding them in the Open Object dialog or by putting a label next to those items and dimming the Move buttons if there are no movable items in the prim.