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Flexibility and collision |
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Nexeus Fatale
DJ Nexeus
![]() Join date: 28 Aug 2004
Posts: 128
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05-15-2006 20:38
Wanted to know if flexible objects react to avatar collisions, for instance, if I hit an object that's flexible does it react to the fact that I've passed through it or touched it?
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Website: www.nexeusfatale.com
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Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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05-17-2006 10:49
Flexible objects are phantom and do not collide with anything.
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Feynt Mistral
Registered User
Join date: 24 Sep 2005
Posts: 551
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05-17-2006 12:29
More specifically, flexibility is client side not server side. As far as the server is concerned the cylinder that looks like it's flopping about like a wet noodle is still straight as an arrow. It'd be real nice though if flexiprims could be made to react to avatars so we don't get capes passing through our bodies when we go backwards, or bangs of hair that goes into our faces when we walk forward.
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Yiffy Yaffle
Purple SpiritWolf Mystic
![]() Join date: 22 Oct 2004
Posts: 2,802
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05-17-2006 15:09
Tenticle trip roots!
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