Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Flexibility and collision

Nexeus Fatale
DJ Nexeus
Join date: 28 Aug 2004
Posts: 128
05-15-2006 20:38
Wanted to know if flexible objects react to avatar collisions, for instance, if I hit an object that's flexible does it react to the fact that I've passed through it or touched it?
_____________________
Website: www.nexeusfatale.com
[nf_d]: nfd.nexeusfatale.com
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
05-17-2006 10:49
Flexible objects are phantom and do not collide with anything.
Feynt Mistral
Registered User
Join date: 24 Sep 2005
Posts: 551
05-17-2006 12:29
More specifically, flexibility is client side not server side. As far as the server is concerned the cylinder that looks like it's flopping about like a wet noodle is still straight as an arrow. It'd be real nice though if flexiprims could be made to react to avatars so we don't get capes passing through our bodies when we go backwards, or bangs of hair that goes into our faces when we walk forward.
_____________________
I dream of a better tomorrow in SL!
You should too. Visit, vote, voice opinions.
Support CSG! Tell LL how much it would mean to subtract one prim from another!
Prim Animation! Stop by and say something about it, show your support!
Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
05-17-2006 15:09
Tenticle trip roots! :o
_____________________