03-07-2006 15:13
Known issues in Second Life Universal Binary alpha
* Drag manipulator handles are obscured by object being edited.

Give the object you are working with any Transparency value other than 0. 1 works fine and is barely noticable (er... unless the object happens to be shiny). Don't forget to change it back!

A word of caution: This will change the Transparency of all textures on your object. If you have differing levels of Transparency in an object (ie, a window frame and glass), you may not want to use this workaround.