Xavier Dorn
Registered User
Join date: 1 Oct 2006
Posts: 7
|
11-08-2006 09:26
I purchased the HUDDLES EZAD a few weeks ago, and had a couple questions for you.
First, the easy one...
Maybe this is possible, and I'm overlooking it, but is there a way to pick a dance from a list and just play that ONE dance and just keep it in a loop? I can't seem to find a way to do that?? If I load up a card with say 5 dances on it, and hit Play it randomly cycles through them. Can I just pick ONE dance and have it loop continuously??
In relation to that, it would be nice to be able to pick ONE dance that continuously loops, but then also be able to click on another dance in your list, and it plays that once dance, and then goes BACK to the looped dance that is going continuously.
I think that is how Abranimations works with their "Interactive Dance HUDS". That would be awesome if HUDDLES EZAD could do that!!!
The next thing is something I messaged you about in the SLExchange message area, but never heard back from you.
This is in regards to overriding the default "splat" animation when you have a hard landing.
I had purchased Lost Dog's DNA Animation Override a while back, and he too uses ZHAO as the default AO, but he had it customized so that you could override the "Hard Landing" (the default SPLAT animation).
It must be in the script (which I can't view) because he replaced the line:
:: [ Standing Up (That anim you play after you fall when you stand up and brush yourself off) ] ::
With....
:: [ Hard Landing] ::
This was nice because you could override that "splat" animation when you landed hard. On the downside, you lost the "Standing Up" animation.
Is there anyway you could ADD the "Hard Landing" override (I hate that silly looking splat!)? It would be awesome to have BOTH!!! Best I can tell, you can't override the Hard Landing's default "splat" animation with HUDDLES EZAD? Would it help if I could get the code from LostDog if he agreed to share it??
I hope that all makes sense, and that you'll consider these additions. I love my HUDDLES EZAD, but would love it even more with these two features....
Thanks....
|
Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
|
11-10-2006 08:21
From: Xavier Dorn I purchased the HUDDLES EZAD a few weeks ago, and had a couple questions for you.
First, the easy one...
Maybe this is possible, and I'm overlooking it, but is there a way to pick a dance from a list and just play that ONE dance and just keep it in a loop? I can't seem to find a way to do that?? If I load up a card with say 5 dances on it, and hit Play it randomly cycles through them. Can I just pick ONE dance and have it loop continuously??
In relation to that, it would be nice to be able to pick ONE dance that continuously loops, but then also be able to click on another dance in your list, and it plays that once dance, and then goes BACK to the looped dance that is going continuously.
I think that is how Abranimations works with their "Interactive Dance HUDS". That would be awesome if HUDDLES EZAD could do that!!!
When you have an animation loaded, it displays the name of the animation on the text buttons. You just click the name of the animation directly and it will play that animation until you click on another animation or stop. If the animation is a looped animation (and almost all dance animations are) then it will loop for you. If not, you can make a simple macro for it like this which repeats: dance name|20|[repeat] To switch to a new dance, you just click on a different name. And to switch back, you click back on the first animation name. I used to do this all the time, picking dances to match the music we were listening to at Club Akasha. It's the whole reason I made it in the first place, to give people a way to click on a button to choose their dance.  From: someone The next thing is something I messaged you about in the SLExchange message area, but never heard back from you.
This is in regards to overriding the default "splat" animation when you have a hard landing.
I had purchased Lost Dog's DNA Animation Override a while back, and he too uses ZHAO as the default AO, but he had it customized so that you could override the "Hard Landing" (the default SPLAT animation).
It must be in the script (which I can't view) because he replaced the line:
:: [ Standing Up (That anim you play after you fall when you stand up and brush yourself off) ] ::
With....
:: [ Hard Landing] ::
This was nice because you could override that "splat" animation when you landed hard. On the downside, you lost the "Standing Up" animation.
Is there anyway you could ADD the "Hard Landing" override (I hate that silly looking splat!)? It would be awesome to have BOTH!!! Best I can tell, you can't override the Hard Landing's default "splat" animation with HUDDLES EZAD? Would it help if I could get the code from LostDog if he agreed to share it??
I hope that all makes sense, and that you'll consider these additions. I love my HUDDLES EZAD, but would love it even more with these two features....
Thanks.... The "splat" animation and the "hard landing" animation slot on Animation Overrides is the same thing. They are the same. When you fall from a great height without an AO and you hit the ground, there is no "Hard Landing" animation. It just plays the "Standing Up" animation, which begins with you on the floor. This makes it appear that you have fallen down and then get up. In any case, for your AO, if you want a landing animation to play when you hit the ground after a fall (i.e. the Hard Landing), you put the name of it under "Standing Up". It the same, Lost Dog just renamed it to "Hard Landing" probably because a lot of people would understand which animation it is better.
_____________________
imakehuddles.com/wordpress/
|