These forums are CLOSED. Please visit the new forums HERE
Debugging .patch |
|
Lestat Springvale
Registered User
Join date: 2 Jun 2008
Posts: 1
|
09-03-2008 14:18
I've been helping people recently with debugging their SL linux viewers, So i created a patch that disabled everything unneeded in the shell script that is used to launch the viewer, The things that are disabled are all audio content, and all the extra glx stuff shut off, To use the patch simply place the .patch file into the same directory as the shell file named 'secondlife', and run patch p1 < secondlife.patch and when it prompts you for which file you'd like to patch type in secondlife, All the things the patch does can be done from the shell script itself with a little looking, however i made this to make it easy for myself and others to debug on a batch of machines without actually having to modify everything manually. The patch can be found @ http://rapidshare.com/files/142408684/secondlife.patch.html (Be sure to look at the patch file before applying it so you know exactly what its doing, This way i can avoid people yellin at me tellin me i broke their stuff)
|