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Radeon HD 3870 + Xorg + Secondlife

Zauber Exonar
Registered User
Join date: 23 Jul 2008
Posts: 13
12-10-2008 06:50
Are there any options I can enable or disable in xorg.conf that would help SecondLife run better? Here's my current xorg.conf:

Section "ServerLayout"
Identifier "Default Layout"
Screen 0 "Screen0" 0 0
InputDevice "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
ModulePath "/usr/lib/xorg/modules"
EndSection

Section "Module"
Load "extmod"
Load "record"
Load "xtrap"
Load "dri"
Load "dbe"
Load "glx"
Load "GLcore"
Load "freetype"
EndSection

#Section "ServerFlags"
# Option "AIGLX" "on"
#EndSection

Section "InputDevice"
Identifier "Keyboard0"
Driver "kbd"
Option "XkbModel" "pc105"
Option "XkbLayout" "us+inet"
EndSection

Section "Device"
Identifier "Videocard0"
Driver "fglrx"
Option "OpenGLOverlay" "off"
Option "VideoOverlay" "off"
Option "NoAccel" "False"
Option "EnablePageFlip" "on"
Option "XAANoOffscreenPixmaps" "on"
Option "TexturedVideo" "on"
# Option "Textured2D" "on"
Option "UseFastTLS" "2"
# Option "BackingStore" "on"
EndSection

Section "Screen"
Identifier "Screen0"
Device "Videocard0"
DefaultDepth 24
SubSection "Display"
Viewport 0 0
Depth 24
EndSubSection
EndSection

Section "Extensions"
# Option "Composite" "Enable"
Option "XVideo" "On"
Option "RENDER" "Enable"
Option "DAMAGE" "Enable"
EndSection

Section "DRI"
Mode 0666
EndSection
Baloo Uriza
Debian Linux Helper
Join date: 19 Apr 2008
Posts: 895
12-11-2008 15:53
From: Zauber Exonar
Are there any options I can enable or disable in xorg.conf that would help SecondLife run better?


"Better" is awfully qualitative, especially since we don't know what you're experiencing that's "bad" in the first place. Please expand a bit more; see http://www.catb.org/~esr/faqs/smart-questions.html#beprecise
Zauber Exonar
Registered User
Join date: 23 Jul 2008
Posts: 13
12-11-2008 18:13
I mostly meant in general improvements to performance, but if you want specifics, how would I improve the performance of shaders?
Baloo Uriza
Debian Linux Helper
Join date: 19 Apr 2008
Posts: 895
12-11-2008 19:00
From: Zauber Exonar
I mostly meant in general improvements to performance, but if you want specifics, how would I improve the performance of shaders?


Increasing the fog factor should help (so you're not having to shade distant objects); but short of that, there's not really a good way to improve the performance of shaders beyond what you have now short of disabling shaders entirely.