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general linux questions

Guardian Clancy
Registered User
Join date: 9 Jul 2006
Posts: 5
07-30-2006 17:56
Is the linux client still under development? all seems quiet on the linux front... and I would love to have sound in my SL client!

Secondly...

Has anyone had any luck getting Secondlife to run under wine? I see some people have got it running on ubuntu..

I've tried Fedora core 5, and Suse 10.1

The problem is, I always get "you are not running 32 bit color, co to control panel...."

I've tried the -ignorepixeldepth -noprobe switches, but still no go!

if anyone could help, it would be appricated, as I wiped FC4 and put suse on, and even bought a Nvidia graphics card!
Guardian Clancy
Registered User
Join date: 9 Jul 2006
Posts: 5
native linux client
07-30-2006 18:00
forgot to mention... the native client worked right out of the box....
(if only it had sound)
Merrick Moose
Registered User
Join date: 20 Oct 2005
Posts: 191
07-30-2006 21:53
From: Guardian Clancy
Is the linux client still under development? all seems quiet on the linux front... and I would love to have sound in my SL client!

Secondly...

Has anyone had any luck getting Secondlife to run under wine? I see some people have got it running on ubuntu..

I've tried Fedora core 5, and Suse 10.1

The problem is, I always get "you are not running 32 bit color, co to control panel...."

I've tried the -ignorepixeldepth -noprobe switches, but still no go!

if anyone could help, it would be appricated, as I wiped FC4 and put suse on, and even bought a Nvidia graphics card!


Sometimes that means the right video driver is not installed.

Try the command:
cat /var/log/Xorg.0.log | grep Depth

It should return:
(**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32
(--) Depth 24 pixmap format is 32 bpp

To run the game you need to be running the frame buffer at 32bit and the display at 24(alpha channels removed) The option in xorg.conf under Section "Screen" is DefaultDepth 24
The frame buffer should be 32 bit as the driver understands it, though sometimes, somehow it gets to 24bit.
Guardian Clancy
Registered User
Join date: 9 Jul 2006
Posts: 5
diddent work
07-31-2006 01:53
From: Merrick Moose
Sometimes that means the right video driver is not installed.

Try the command:
cat /var/log/Xorg.0.log | grep Depth

It should return:
(**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32
(--) Depth 24 pixmap format is 32 bpp

To run the game you need to be running the frame buffer at 32bit and the display at 24(alpha channels removed) The option in xorg.conf under Section "Screen" is DefaultDepth 24
The frame buffer should be 32 bit as the driver understands it, though sometimes, somehow it gets to 24bit.


Hi Merrick,

I checked that, and got the same output as you.
I am running the latest Nvidia drivers...

Thanks for trying tho, any other ideas?
Allen Kerensky
Registered User
Join date: 16 Aug 2004
Posts: 95
07-31-2006 06:26
Try adding this line in the Screen block of /etc/X11/xorg.conf (backup your good one first!):
CODE
DefaultFbBPP 32


So, the end result should look something like this:
CODE

Section "Screen"
Identifier "Screen0"
Device "PNY GeForce 6600"
Monitor "Dell 2405FPW"
DefaultColorDepth 24
DefaultDepth 24
DefaultFbBPP 32
SubSection "Display"
... blah blah blah
Drake Bacon
Linux is Furry
Join date: 13 Jul 2005
Posts: 443
07-31-2006 06:36
From: Guardian Clancy
Is the linux client still under development? all seems quiet on the linux front... and I would love to have sound in my SL client!


At last report, Icculus was ripping out FMOD (what SL used) for OpenAL, so sound is being worked on.
Kel Hartunian
Reformed Solipsist
Join date: 6 May 2006
Posts: 28
07-31-2006 13:57
From: Drake Bacon
At last report, Icculus was ripping out FMOD (what SL used) for OpenAL, so sound is being worked on.


Have there been any reports of Icculus fixing the RAM detection? The biggest bummer in the SL Linux experience for me is the 'world-doesn't-rez' phenomenon. Yeah, pulling a big edit box over the whole environment helps, but things never truly rez as they should.

Not to say that there are other things I'd love. Sound and copy paste are right up there, but they are a tiny smidgen below correct memory detect and therefore full texture loading. ;)

It's great to hear that someone is on the job of fixing up this alpha. Let's hear it for Icculus and (I hope) an impending beta!

-Kel
Hello Toonie
Registered User
Join date: 25 Jul 2005
Posts: 212
08-01-2006 00:09
From: Drake Bacon
At last report, Icculus was ripping out FMOD (what SL used) for OpenAL
Where'd you hear that?
I mean that doesn't make a great deal of sense from a 'get sound working' point of view, since there's a perfectly good FMOD implementation for Linux.
Validus Bishop
Registered User
Join date: 24 Feb 2006
Posts: 81
08-01-2006 04:46
Icculus' second most recent .plan:

http://icculus.org/cgi-bin/finger/finger.pl?user=icculus&date=2006-07-07&time=15-19-16

From: someone
Second Life:
Nothing quite like ripping out FMOD for OpenAL. This is something else I'm starting to specialize in, I think.


Perhaps FMOD isn't in the long term SL licensing plan. *shrugs*

--Val
Hewee Zetkin
Registered User
Join date: 20 Jul 2006
Posts: 2,702
08-01-2006 05:02
I'd personally rather have clipboard functionality and file upload/downloads than sound. Sound would be about last on the list for me.
Edward Wolfe
Registered User
Join date: 12 Jan 2005
Posts: 15
08-02-2006 21:48
I second the need for uploads to be fixed up.
So many images i want to add. D:
Roberta Dalek
Probably trouble
Join date: 21 Oct 2004
Posts: 1,174
08-02-2006 22:07
From: Guardian Clancy


Has anyone had any luck getting Secondlife to run under wine? I see some people have got it running on ubuntu..


I'm confused. It works out of the box on Ubuntu Dapper Drake. Ubuntu is based on Debian, nothing to do with wine.
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Takuan Daikon
choppy choppy!
Join date: 22 Jun 2006
Posts: 305
08-02-2006 22:48
I have never been able to get it to work under Wine, but the linux client seems to work about as well as can be expected under the latest Kubuntu.

I would *so* love copy/paste to be fixed!!! Sound is not a priority, but since I keep all my lsl scripts in an svn repo it'd sure be handy to have that copy/paste! As it is now, I have to switch to the XP box just to update the svn working copies. Ugh.
Merrick Moose
Registered User
Join date: 20 Oct 2005
Posts: 191
08-02-2006 23:33
It appears that sound is in the work, there is lots of sound function spam in the terminal and logfile for the SL client, perhaps in the next releases it will be working.

Sadly scroll for some windows like the chat history were broken this release. Bad developers, bad! :)
Guardian Clancy
Registered User
Join date: 9 Jul 2006
Posts: 5
Still no go
08-03-2006 01:38
I've tried all the above, and still no go :(

I even tried Ubuntu, but you can't install the development packages at the install phase, and I don't have 6 hours to search thru the DVD for all the development files, just so I can compile wine.

nevermind, hopefully one of these days we'll have a linux beta
Merrick Moose
Registered User
Join date: 20 Oct 2005
Posts: 191
08-03-2006 01:49
From: Guardian Clancy


nevermind, hopefully one of these days we'll have a linux beta


The alpha linux client works fairly well, minus fileupload/screenshot functions working fully, and sound. Though it appears sound is being worked on even though there has been no noise on that from LL. On most distributions the alpha client will run out of the box with no toying, so long as nvidia or ATI drivers are installed on semi recent hardware.
Ash Qin
A fox!
Join date: 16 Feb 2005
Posts: 103
08-03-2006 02:44
From: Guardian Clancy
Has anyone had any luck getting Secondlife to run under wine? I see some people have got it running on ubuntu..
Yes, it works fine under vanilla Wine.

From: Guardian Clancy
I've tried Fedora core 5, and Suse 10.1
I can confirm it works absolutely fine there.
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Do not meddle in the affairs of kitsune, for you are crunchy and good with ketchup.
Guardian Clancy
Registered User
Join date: 9 Jul 2006
Posts: 5
weird
08-03-2006 20:04
From: Ash Qin
Yes, it works fine under vanilla Wine.

I can confirm it works absolutely fine there.


weird, cos it does not work for me at all.. I've tried 2 physical machines, 3 graphics cards in each (a ATI radion 9600XT, an Nvidia FX 5500 and a Nvidia GeForce 2) , and 2 distros on both (suse 10.1, and Fedora core 5)... and I get the same result each and every time. "YOU ARE NOT RUNNING 32 BIT COLOR blah blah"

Whats your secret Ash?

I've also tried cedega, (same problem) and XP under VMWARE (just says "your card is not in our database)