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Client crash when export display

Giuvan Karas
Registered User
Join date: 6 Mar 2007
Posts: 4
05-17-2007 04:55
Hello,
I'm trying to run my Linux SL Client while exporting the display on a remote machine (since the Linux box is in another room :-) ) but the client crash with following error:

2007-05-15T14:42:35Z WARNING: createWindow: LLWindowManager::create() : Error creating window.
2007-05-15T14:42:35Z WARNING: LLViewerWindow: Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt for further information.
2007-05-15T14:42:35Z INFO: remove_marker_file()

The remote box is a W/XP -

What I should look at? Anything top customize in my X/Server ?
thanks in advance
Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
05-17-2007 21:13
usually when that error comes up it means you dont have video drivers installed, the generic ones that X comes with arenot full featured and generally wont work with anything 3d (and in my case so feeakin slow i could watch it draw pixels 1 by 1)
Katrina Bekkers
Gentooed
Join date: 30 Mar 2007
Posts: 66
05-18-2007 01:36
You should double check that the WXP Xserver supports OpenGL and uses accelerated 3D drivers for your hardware.

An output from "glxinfo" in xterm while connected to the WXP Xserver could shed some light on the matter.
Angel Sunset
Linutic
Join date: 7 Apr 2005
Posts: 636
05-18-2007 05:21
Another question: which "X" server are you using on Windows? Although the Display has been set to the Windows machine, Windows has to provide an "X" - with OpenGL, Hardware Acceleration etc etc for SL to run on. These are required on the Local (Windows) machine, not on the exporting (Linux) machine.

I have used Exceed for this in the past, but with dubious results - and I never even attempted a High Demand Graphics Application like SL - only normal GUI Displays; and that was SO slow :(

Check your "X" Server (Emulator) on Windows if it provides all the stuff SL needs, but it may be tricky ...
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Kubuntu Intrepid 8.10, KDE, linux 2.6.27-11, X.Org 11.0, server glx vendor: NVIDIA Corporation, server glx version: 1.5.2, OpenGL vendor: NVIDIA Corporation, OpenGL renderer: GeForce 9800 GTX+/PCI/SSE2, OpenGL version: 3.0.0 NVIDIA 180.29, glu version: 1.3, NVidia GEForce 9800 GTX+ 512 MB, Intel Core 2 Duo, Mem: 3371368k , Swap: 2570360k
Giuvan Karas
Registered User
Join date: 6 Mar 2007
Posts: 4
05-21-2007 09:39
Thanks for your replies.
I've tried with EXceed 3D (which supports OpenGL), but looks like it doesn't solve the problem...and really I don't have any other idea :-(
bye