This works under the Windows client, and I use it there often.
It seems that the object will only attach to the point that "wear" puts it to.

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BUG: Attach to... does not work correctly |
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Angel Sunset
Linutic
![]() Join date: 7 Apr 2005
Posts: 636
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02-16-2006 14:23
When putting on a hat, my "hug" attachment was removed. So I tried attaching the Hug to my nose, and to my chin. In both cases, this took my hat off.
This works under the Windows client, and I use it there often. It seems that the object will only attach to the point that "wear" puts it to. ![]() _____________________
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Kubuntu Intrepid 8.10, KDE, linux 2.6.27-11, X.Org 11.0, server glx vendor: NVIDIA Corporation, server glx version: 1.5.2, OpenGL vendor: NVIDIA Corporation, OpenGL renderer: GeForce 9800 GTX+/PCI/SSE2, OpenGL version: 3.0.0 NVIDIA 180.29, glu version: 1.3, NVidia GEForce 9800 GTX+ 512 MB, Intel Core 2 Duo, Mem: 3371368k , Swap: 2570360k |
Morgaine Dinova
Active Carbon Unit
![]() Join date: 25 Aug 2004
Posts: 968
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02-17-2006 03:50
This should be extremely concerning to the devs.
Bugs as in "it doesn't work" or "it crashes" etc are one thing, and not unusual. But behavioural differences on two platforms when they both derive from a common code base are highly unexpected, and could easily point to a design fault since behavioural code is generally entirely independent of the platform-specific parts. I hope that someone in dev land takes note of your post. _____________________
-- General Mousebutton API, proposal for interactive gaming
-- Mouselook camera continuity, basic UI camera improvements |