SL LUG 6th May - 3 Prim Building Event
|
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
|
05-03-2006 04:09
The next meeting of the SL LUG will take place on Saturday 6th May, 12pm SLT (8pm GMT, 9pm CET) at Maryport (182,150). As usual you can find the location using the find (Events -> check upcoming -> search for 'Linux') Up for discussion will be ideas for the long term funding of the LUG, all ideas and suggestions welcome! 3 Prim Building EventGoing to try something a little different this week and have a live build event. During the meeting you will have 30 mins to build anything you like with 3 Prims, no more, no less. Prizes will be awarded to the first, second and third place winners who will take away L$500, L$300 & L$200 respectively. Competition Rules- 3 Prims, no more, no less.
- Your entry must be no larger than 10M x 10M x 10M
- No limits on what you do with your prims or how you texture them.
- Your entry must be created at the meeting within the allowed 30 minutes.
- No Scripts.
- The group will vote on the winners. Prize money will be awarded at the meeting.
_____________________
FooRoo : clothes,bdsm,cages,houses & scripts
QAvimator (Linux, MacOS X & Windows) : http://qavimator.org/
|
Theora Aquitaine
Registered User
Join date: 12 Feb 2006
Posts: 266
|
05-03-2006 07:02
Textures could prove a problem for alpha client users.. Do uploads have to be done during the competition?
|
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
|
05-03-2006 07:09
There is nothing stopping you from working out your build in a sandbox between now and the meeting and uploading any texture magic you might need. Just remember - its a competition judged by your peers 
_____________________
FooRoo : clothes,bdsm,cages,houses & scripts
QAvimator (Linux, MacOS X & Windows) : http://qavimator.org/
|
Hello Toonie
Registered User
Join date: 25 Jul 2005
Posts: 212
|
05-03-2006 13:36
I'll be out of town (if anyone cares). Hope the meeting goes well.
|
Vinci Calamari
Free Software Promoter
Join date: 27 Feb 2006
Posts: 192
|
05-04-2006 06:04
From: ninjafoo Ng The next meeting of the SL LUG will take place on Saturday 6th May, ... What have these competitions todo with Linux? I don't get it. Vinci
_____________________
The SecondTux Linux User Wiki: http://stux.wikiinfo.org
|
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
|
05-04-2006 07:58
From: Vinci Calamari What have these competitions todo with Linux? I don't get it But you don't come to the meetings either, so don't worry about it.
_____________________
FooRoo : clothes,bdsm,cages,houses & scripts
QAvimator (Linux, MacOS X & Windows) : http://qavimator.org/
|
ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
|
05-04-2006 08:01
From: Hello Toonie I'll be out of town (if anyone cares). Hope the meeting goes well. Sorry to hear that - Hope you have fun 
_____________________
FooRoo : clothes,bdsm,cages,houses & scripts
QAvimator (Linux, MacOS X & Windows) : http://qavimator.org/
|
Darkside Eldrich
Registered User
Join date: 10 Feb 2006
Posts: 200
|
05-04-2006 09:17
From: Vinci Calamari What have these competitions todo with Linux? I don't get it. Ever been to a real-life LUG? Since when does half the stuff there have anything to do with Linux? Outside of the formal, organized topics and such, it's about Linux users hanging out together. Our local LUG holds a LAN party every month where we come together and play games, write code, etc., mostly under Linux, but Mac and PC users come as well. I mean, we do install fests and information booths as well, but it's the informal events that I make a point to *never* miss (I've missed several SL LUG meetings because of them, actually!) IMO, the purpose of a LUG is threefold (could be more, but these come to mind): getting Linux to The People (spreading the word) helping The People with Linux (tech support / installfests / etc.) developing a stronger sense of community within the community (hanging out) So, yeah. That reply got a lot longer than I anticipated. It would seem I feel very strongly about this 
|
Angel Sunset
Linutic
Join date: 7 Apr 2005
Posts: 636
|
05-04-2006 09:21
From: Darkside Eldrich ...IMO, the purpose of a LUG is threefold (could be more, but these come to mind):
getting Linux to The People (spreading the word) helping The People with Linux (tech support / installfests / etc.) developing a stronger sense of community within the community (hanging out)...
And exactly that is in EVERY announcement of the LUG meetings 
_____________________
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Kubuntu Intrepid 8.10, KDE, linux 2.6.27-11, X.Org 11.0, server glx vendor: NVIDIA Corporation, server glx version: 1.5.2, OpenGL vendor: NVIDIA Corporation, OpenGL renderer: GeForce 9800 GTX+/PCI/SSE2, OpenGL version: 3.0.0 NVIDIA 180.29, glu version: 1.3, NVidia GEForce 9800 GTX+ 512 MB, Intel Core 2 Duo, Mem: 3371368k , Swap: 2570360k
|
Phoenix Byrd
Monkeh
Join date: 18 Mar 2005
Posts: 77
|
05-05-2006 13:38
Yay, my first LUG! Anyone try out the new kororra xgl live cd? http://kororaa.org/index.phpGet it if you haven't seen it yet ... instant orgasm. Although SL ran slow for me after I installed to a new partition, so I'm running SL off mepis till I figure out why it's running so slow on kororra.
|
Darkside Eldrich
Registered User
Join date: 10 Feb 2006
Posts: 200
|
05-05-2006 14:48
From: Phoenix Byrd Although SL ran slow for me after I installed to a new partition... till I figure out why it's running so slow on kororra. Search this forum for xgl and you'll have your answer. XGL / Composite stuff and OpenGL games don't play very nice yet, because XGL is still so alpha.
|
Alondria LeFay
Registered User
Join date: 2 May 2003
Posts: 725
|
05-06-2006 09:44
From: Phoenix Byrd Yay, my first LUG! Anyone try out the new kororra xgl live cd? http://kororaa.org/index.phpGet it if you haven't seen it yet ... instant orgasm. Although SL ran slow for me after I installed to a new partition, so I'm running SL off mepis till I figure out why it's running so slow on kororra. I did not really notice any slow down when running XGL + SL, the main issues was all the fonts would start corrupting. It also appears XGL won't report 32bit or something - trying to wine the Windows client fails - although I still need to try the old gfx patch.
|