Disclaimers: I work as an architect in SL. Finding a workable solution would benefit me financially, and would make my SL experience more fun. I think of SL as a platform and architecture in SL as a game. Does that mean 'it's just a game', so who cares about ethics? Obviously not; consider the way cheat hacks destroy first-rate online combat games like Counter-Strike. If something analogous happens to SL I'm gone.
Practical experience: I have experience with a would-be apprentice and with subcontractors and would-be subcontractors. Every one of the individuals was a friend at the time we discussed working together. In those cases where the professional relationship never materialized that was because creative people get lots of ideas, and want to work on their own ideas. It never affected the friendship. But I don't have time to become friends with every individual who might turn out to be a good apprentice, subcontractor or project partner.
Frank Lardner framed the issue as follows:
How to effectively bind an apprentice to the customs of apprenticeship, as her cost of obtaining invaluable training and experience under the guidance of a Master?
It challenges those who say "all we need is trust networks" to answer: "If you are so new that you have no experience, no trust established, how are you to get an apprenticeship for a skilled craft and establish trust? " A variation on "you need experience to get a job, and you need a job to get experience."
It challenges those who say "all we need is trust networks" to answer: "If you are so new that you have no experience, no trust established, how are you to get an apprenticeship for a skilled craft and establish trust? " A variation on "you need experience to get a job, and you need a job to get experience."
My initial post specified a slightly different practical problem, but they both map to the same research problem as far as I can tell. Here's a restatement:
A professional in SL should be able to take on apprentices and subcontractors in a partnership arrangement to complete large projects. By partnership I mean profit-splitting and asset-sharing rather than a hierarchical employer/employee arrangement.
The idea is:
1. to work with rather than against people's desire to be free of bosses in their second life.
2. to leverage the value of assets such as textures and standardized building sub-assemblies accumulated by an experienced professional who does not have time to do all the work on all jobs being offered.
Right now there's a huge risk for the senior partner who is most likely the one who brings in the work, and is most likely the one who has an inventory full of high quality standardized components from past projects (one reason why more jobs are on offer). If the senior partner gives access to components and textures in order to collaborate on a job, what prevents the junior partner from leaving the partnership, and walking away with these assets free of charge?
Ferren Xia and I discussed this a while back, and he had some suggestions, but they still needed a legal framework to protect the senior partner. So I continued as before, exchanging free stuff now and then with a few trusted friends. It's more like, 'look what I made' than a process of leveraging the value in those assets.
I'd like to think that in SL good behavior in this type of partnership would be enforced by the non legal means outlined in Order without Law, the first book on your reading list. However, I've seen blatant copiers continue in business despite the victim's entreaties to LL and the community. This seems to be a case where SL would benefit from having a body of laws available for study and adoption. By adoption I mean an individual chooses to be bound by a set of one or more laws from which standard contract language is derived, and a particular contract drawn up, agreed to and notarized, for example by Zarf's notary. I do not mean LL should surprise us one day by obliging us to agree to a revised TOS that makes those laws binding on all residents.
For enforcement all I can think of is the SL equivalent of posting a bond. Totally inadequate for my case. If somebody walks away with the assets I have in my inventory they can build crap with my name on it as creator.