11-12-2006 18:34
News for Wednesday, November 8, 2006
School of Second Life SCHOOL OF SECOND LIFE By Wagner James Au

For those who grew up on computer and video games over the past thirty years, it's no surprise that games have become a full-fledged educational tool, merging play with learning in a way that speaks to the digital generation's technical literacy. Adding heft to this development, the Federation of American Scientists recently published the results of a year-long study, suggesting that games had the power to teach analytical skills, team building, and problem solving on the fly. Among the most powerful platforms for game-based teaching is Second Life. (www.edutopia.org/1709) Image: Marc Rosenthal

For the complete article: http://www.edutopia.org/edutopianews.html