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Build offline with 3D max for SL

Melnik Balogh
Registered User
Join date: 24 Jun 2007
Posts: 14
07-08-2008 13:06
You wan to build offline for second life?

its possible with THE BEST TOOL FOR SL EVER..!!!!! :cool: :cool: :cool:
just check out my blog on verwijs.wordpress.com

the script for 3Dmax is here avalible: www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=678757

just rezz it in-world and unpack.
- importer for buildin your design in-world
- box with external link to 3Dmax scripts (save to your HD)

for questions IM me...
Melnik Balogh.
Carbonon Republic
Registered User
Join date: 12 Jun 2008
Posts: 10
About Maya
07-08-2008 23:43
Hi,
I need to import some objects which was created by using Maya.If it is possible or not tell me.It is possible tell me,how can I do that.
Thraxis Epsilon
Registered User
Join date: 31 Aug 2005
Posts: 211
07-09-2008 01:06
I'd really appreciate you not selling the importer script as it is a free item.
Melnik Balogh
Registered User
Join date: 24 Jun 2007
Posts: 14
RE: Build offline with 3D max for SL
07-09-2008 10:43
From: Carbonon Republic
Hi,
I need to import some objects which was created by using Maya.If it is possible or not tell me.It is possible tell me,how can I do that.


I’m not sure with Maya, but the 3d Max script does work the same as the .mel script for maya. I did’nt find the actual importer for may files yet.

but the 3dmax script does work more precise, so my advice is to use this. find a way to import/export maya files to 3d max or start a new design….

thanks
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
07-09-2008 12:31
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