

Inworld at the Caledon Eyre Carriage House:
http://slurl.com/secondlife/Caledon%20Eyre/48%20/183/23/
Or on the SL Exchange:
http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=546082
We are proud to bring the realism of the Cheval Verite line to the oldest of man's dreams--flight. Sharing the sculpted prim construction, photorealistic textures and lifelike animations of our regular horses, the Pegasus has dynamic flight animations. Dive, climb, bank and swoop, by yourself or with a friend with our groundbreaking Flying Dual Rider!
See a video of the Pegasus in flight here:
http://www.wegame.com/watch/Flight_of_the_Pegasus/
(Note that, since filming, the tack has changed to the gold and gem version depicted in the advert. Also, the Pegasus now flaps its wings when rearing)
Numerous features include:
-True Flight animations. Wings that smoothly beat the air, with exciting climbing, diving banking, take off and landing animations.
-Multiple frame animations for walking, trotting, galloping, jumping and rearing, all based upon actual studies of horses in motion. See your Pegasus paw the air and beat its wings while rearing, or raise up on its hindlegs and spring into the air.
- Pose mode allows you to select any of the above postures/wing positions, perfect for taking that picture of you and your Pegasus rearing mightily against the setting sun!
-Different sound effects each for gait (including a timed wing flap sound), coupled with nickering, snorts and whinnies at varied intervals (the sound levels may be adjusted or turned off as you like)
-Lifelike sculpted ears that twitch periodically.
-Eyes and eyelashes that smoothly blink together (not just flicker on and off)
- Flexible tail flows in the wind and swishes as you and your Pegasus turn and fly about.
-At trot and gallop, the horse will kick up dust.
-Single prim sculpted leg construction ensures smooth animations, without the leg "falling apart" as multiprim legs sometimes do.
-The rider animation allows your avatar to turn its head and react as normal with nods, etc whilst chatting. When riding, your avatar will look where the horse is going.
- This is tremendously silly, but the Pegasus can talk, if you wish.
-HippoUpdate server enabled, meaning that you will automatically receive any future updates to the Pegasus for FREE.
Riding the Pegasus is easy! Just use your arrow keys. To fly, hold page up and see the Pegasus spring onto its hind legs and leap into the air and start beating its wings. To rear up, press page down and your Pegasus will nicker in excitement as it paws the air with its forelegs and beats the air with its wings. (For the record, in SL we all ride as well as we dance. Our horses never throw anyone.)
Worn as an attachment, the horse's prims do not count against the parcel. You can mount and ride your horse in no build areas! You can even teleport with your horse.
*STATIC MODEL INCLUDED* Lower prim display model included, that has all the standing animations and sounds of the regular Pegasus. Periodically, it will stamp its foreleg and flap its wings.
*DUAL RIDER INCLUDED* This unique device allows you to take a friend for a ride on the back of your Pegasus. They can sit either sidesaddle or astride as you wish. Fly, walk, trot and gallop with that special someone : ) Unique control channel creation for your horse ensures that your dual rider will not interfere with other horses.
The Pegasus is copyable and modifiable (it will show as no-mod in inventory because the scripts are no mod). Full instructions are included. Make your horse larger or smaller, tint the mane, add a bow, or anything else you wish. Rider height is easily adjustable via the drop down menu.
A Cavalry HUD designed by Professor Alfonso Avalanche is available at the Carriage house (see SLURL below), allowing for lance, sword, pistol, rifle and pennant use on horseback. Weapons included, or you can use your own.
Despite the number of options available, the Pegasus is scripted with ease of use and minimal lag impact in mind. All functions are easily accessible via a drop down menu, and the help menu includes the owner manual and troubleshooting guide. While no scripted object (or anything else!) in SL will be immune to lag, testing of this script has proven it to be reliable under all but the laggiest conditions. Sim impact is roughly equivalent to a standard animation override, and under high lag conditions the animations are turned off and the timer reduced, restarting automatically when the lag diminished (this function can be turned off if desired).
RIDE A DEMO HORSE TODAY!!! (non-flying at this moment, sorry) Visit the Carriage House in Caledon Eyre, immediately adjacent to the telehub
http://slurl.com/secondlife/Caledon E ... 20/183/23/
Blue Skies!
Miss Virrginia Tombola,
Equestrienne and Proprietress, La Bicyclette