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################ SK prim creator 1.40 ################
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################# (c) Solbi Koba #################
Available at:
http://slurl.com/secondlife/Plush%20Iota/76/159/22
http://shop.onrez.com/item/654157
http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=736183
###################### FEATURES ######################
* Powerful prim shaping tool
* Get any prim shapes possible
* WYSIWYG - What you see is what you get - displaying models
* Simply clicking through all prim parameters - no entering of values
* Full-perm prim output or llSetPrimitiveParams code output
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#################### INSTRUCTIONS ####################
### Setup ###
1. Rez the box which you recieve after purchase,
right-click it, choose 'open' and copy its contents into your inventory.
Then rez the 'SK prim creator' object.
2. Rotation:
You are strongly recommended to rotate the prim creator only on its z-axis either to 0 or to 180.
Other rotations might result in unexpectable rotations of the prim models.
3. See 'Prim output creatorship' below for an optional 3rd step of setup.
4. Read the NOTES section below!
### General Usage ###
1. Touch the base prim and choose 'New'.
2. Choose a prim type.
A model with your chosen type will appear.
3. The next menu shows all available options for different parameters to be set for the actual prim type.
Choose one of them and there will appear up to 25 models with different values set for the parameter.
(If you dont know the meaning of one of these, just try and see. The bottom left prim is always the previous shape.)
4. Now touch one of the different models. It becomes green and the model menu opens.
5. Decide how to go on:
Click 'Proceed' to do more changes, based on this actual shape.
or
Click 'Code' to recieve a llSetPrimitiveParams command (for use in an other script).
or
Click 'Give' to get the actual model rezzed as single object with full perms for your free usage. It will be rezzed above the cube to the left. You can take it, manually further change it, do what you want. It's yours.
### Random mode ###
1. Touch the base prim and choose 'Random'.
2. Choose a prim type.
There will apppear 25 models of that type, each with all parameters available set to random values.
Many of them will be 'crap', but try multiple times and different types and you will get surprised...
(If a model is too tiny in its actual shape, there is an option to zoom in the tools menu.)
3. Decide how to go on:
Proceed with steps 4 and 5 above
or
touch the base prim and choose 'Random' again for new models.
### Type changes (prim torture) ###
You can change the type of prim at any point in the process either using the parameters menu 'Type' option or manually.
Note: the prim creator does not support prim torture. Parameters not available to the new type will be discarded.
### Manual precisioning and adjustments ###
Since you have modify permission, you can also precisize and adjust a model manually by using the edit window with 'edit linked parts' checked. Please abstain from changing size, rotation, texture, colour, light, ... These options will otherwise stay set to the prim.
### Tools menu ###
Touch the tools cube to the right to access the tools menu.
*Rotate: Each time you click here all models will rotate by 90 degrees.
*Zoom: doubles the model's scale. (This might be useful if very tiny models have been created.)
*Unzoom: Undos the zoom function.
*Background: Minimize or reset the black background. (This can be useful to have a look form a different point of view.)
*Color: Option to show each face of the model prims in a different colour. (This can be handy especially on very twisted prims, on white prims egdes might be hardly seen.)
*White: Undo colouring the faces.
*Sound on/off: enables / disables sounds.
*Reset: resets rotation and zoom of the prim models.
### Prim output creatorship ###
The prim creator aready contains an inventory object in the base prim called 'GenPrim'. This is for output an unlinked full perm prim of the shape of your choice. If you want to be set as creator of the output prims (e.g. for using them in your own builds), follow these steps:
1. Rezz a standard cube.
2. Drag the 'GenPrim script' into it.
3. The object will turn white. Take it back into your inventory.
4. Right-click the Prim Creator and chose 'edit'. Goto the 'Content' tab.
5. Delete the 'GenPrim' object from the contents.
6. Drag your 'GenPrim' object from your inventory into the contents of the Prim Creator.
Done.
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####################### NOTES #######################
Important:
NEVER UNLINK the Prim Creator or link it to an other object or link an other object to the prim creator or change the linkset in any way! This will wreck your item.
You are strongly recommended to rotate the prim creator only on its z-axis either to 0 or to 180. Other rotations might result in unexpectable rotations of the prim models.
You have to be allowed to run scripts on the parcel where you want to use the Prim Creator.
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################### SPECIFICATIONS ###################
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# 29 prims
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# Size: approx. 5 x 0.5 x 5 meters
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# no copy / modify (except scripts) / transfer
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################## CUSTOMER SERVICE ##################
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# For customer support please contact Solbi Koba.
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