EUROFIGHTER TYPHOON
Features:
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Working Missiles.
The Eurofighter has AIM-9L Sidewinder for ground targets and AIM-120 AMRAAM for air targets.
AIM-9L Sidewinder
- Perfect against ground and sea targets.
- Lower speed than the AIM-120 AMRAAM.
- Drops 4 meters before igniting.
- Particle engine.
AIM-120 AMRAAM
- Designed for use against air targets.
- High speed.
- Particle engine.
Both missiles can destroy other Jets created by myself.
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Rudder
Rotates on a flat yaw just as a real jet would, the rudder is separate from the banking control that the plane also has.
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Air Break
Uses forces to lower speed fast, ideal for getting on, and staying on an enemies tail.
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Afterburners
Propels the aircraft forward at high speed.
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Working Landing Gear & Covers
Detailed animating landing gear, and landing gear covers.
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TCS and CCC Combat Systems
The Eurofighter comes complete with the two most common combat systems for dogfighting.
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Realistic Sounds
The aircraft comes complete with sounds taken from a real fighter jet.
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Damage System
Via optional control a damage system may be turned on, where any contact with the sea, ground or other objects causes the aircraft to become destroyed. Landing gear is exempt from this system.
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Mouselook Controlled
The main steering in the aircraft is controlled via the mouse.
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Sculpted Prims for a Highly Accurate Build
The aircraft is an exact replica of the Eurofighter Typhoon, all the prims have been sculpted from the schematics of the real Eurofighter.
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View in world at:
http://slurl.com/secondlife/Harachi%20Airfield/183/103/22