ROLE PLAY FIGHT TOURNAMENTS
BERSERKEROPOLY
How does it work?
at 4 corners of the sea side sim are small islands with color flags (BLUE / GOLDEN / RED / GREEN). The target is to touch the enemy (scripted) flag(s) and capture it /keep it (20 seconds timer) . If a defender of that color can click the home flag the timer switches back to zero.
The battle conquest for the flag has two strategic goals: 1.) on sea the ships must pass by the enemy ships without sinking (flying is not allowed during the battle) Goal no. 2 : The attack team must check mate the defenders with sword fight or longbow fight (DCS) to be able to touch the flag.
4 colors are avaliable (so 4 teams maximum) but its also playable with two teams, Winner is the team who captures one of the enemy flags first and can keep it for 20 seconds. If 4 teams are playing then : every capture of the flag with 20 seconds keeping knocks of the loosing team until one team stays and becomes winner.
The game depends on teamplay. There is an overview of the situation at the command point.
But of course its not such as linear due interactivitiy and intervetions of each single player.
This game needs a test phasis and at least 1 Judge and 10 players / 5 players in each team.
Each team has 2 defenders: their job is to stand close to the own flag and defend from capture. then two people on a boat or 2 ships with 2 x 2 fighters. The boat job is to attack as fast as possible to reach the enemies sims and capture the flags. Flying is not allowed. The Judge has the power to set the sim NO FLY ALLOWED STATUS.
Experienced Berserkeropoly role players will find out new tactics to conquer a island and to get rapidly a victory. So it is also to balance a little bit the Liga of the gentlemen fighters

The group winning prize shall be sponsored by partners. Most game can be played just for fun too.
Questions? Wanna become Player or Judge? Ask me... I can support you with ships to use etc. too
IX HAX (Author)