Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Wanted: Working Paintball?

Pym Sartre
Castle Overseer
Join date: 27 Oct 2005
Posts: 100
01-05-2006 18:55
If anyone knows of or is selling a working paintball game system, please IM me in SL. I'm specifically looking for one that can handle multiple people and/or teams, and score keeping.

Pym
Jack Hathor
Registered User
Join date: 13 Jul 2004
Posts: 10
LaserQuest
01-11-2006 10:57
Hi you might wanna come over to Epione to check out LaserQuest, it might be similar to the thing youre looking for,

Jack
Danner Jimador
Registered User
Join date: 16 Sep 2005
Posts: 18
01-13-2006 00:15
If Lag allows, Laser Quest is a ton of fun. Keeps score and the winning team can get a pot.

Paintball is not really possible since you cannot correctly place the paint splatter on the avatar, partly because you can't automatically change clothes via a script (as far as I know)
ksp Soyinka
Registered User
Join date: 19 Nov 2005
Posts: 30
01-27-2006 21:35
could you attach a small sprite of paint splat onto the avatar hit at (near) the point of impact. all players in the game would have permissions to allow this.
anyone know if this is doable in SL?
Rayve Mendicant
Scripts for L$5 billion
Join date: 12 Mar 2005
Posts: 90
01-28-2006 15:08
It's doable, I had thought of making an FPS at one time and threw together a wall that displayed bullet wounds at exact point of contact. Similar system could create a splatter effect on AV. My suggestion would be to have an invisible attachment rez them and to also change the collision sprite to increase the effect of paint splattering.
_____________________
_______________________

Rayve Mendicant
Second Evolution

"Darwin ain't got nothin' on this"