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What resources are out there to create games in SL?

Lex Insippo
Registered User
Join date: 4 Dec 2007
Posts: 49
12-23-2007 04:34
I would love to create a game but, would like some direction as to how its made from the ground up.

maybe perhaps like that gone fishing game or deal or decline game.

any help is appreciated. thanks
Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
12-23-2007 11:55
Well first of all you need perseverence. I have been scripting since I joined SL last year and have only now got my game to a point where I think it is finished. Along the way I have made 9 versions with numerous sub-versions to accommodate the foibles of LSL scripting and SIM server gotchas.

However I enjoy programming and think it was worth the effort.

Find out what other games are in-world and if possible how they perform their magic.
Then find a game that is not in-world and start by making a plan of how you might create it. For those games that use cards be prepared for a lot of work creating the individual faces for all the values of the suits and a few backs as well (55+). The make a plan of attack breaking the game down into elements which are small enough and separate enough to be programmed on their own. Your testing will be much easier if this is done.
Then try to make version 1 and work at it until you come to the conclusion that it doesn't work that way, make another plan and work at it until........

Good luck and don't forget that a game must be simple to learn no matter how difficult it is to play. Since those who try it will give up if they can't learn it quickly. SL residents are notoriously fickle beasts and don't put up with half hearted attempts, they give up and go somewhere else. OH yes and find yourself some testers that you can call on to test your game AND give you honest opinions.