I'm a student at the University of Southern California taking a class in game design. For our class myself and a team of designers are creating a game for four players at a time that is based on social interactions using the Second Life engine. It's call Cold War Confusion and involves four players working together to solve puzzles before a timer runs out and their building explodes.
For more information on what we want the final product to look like, go here:
http://interactive.usc.edu/courses/2005_fall/ctin-482-designing_.php
and click on Team Deviants Proposal.
We are currently looking for playtesters to help us improve the game. Our playtesting begins the week of November 7th, and we want to run several sessions with four players each throughout the week. The playtest sessions will probably be in the evening or at night Pacific Standard Time. If anyone here is will to help us out we'd really appreciate the feedback. Please contact me at [email]michaedw@usc.edu[/email] if you're interested!